Valuing the basics


Advice


When my character hits level 6 I'm going to be using my INT for hitting and damaging. Trouble is, before that, levels 1 - 5, I'm stuck with either Str or dex using a feat for weapon finesse.
On the bright side I have 25 points to spend.

Option 1. Spend 10 points on Str for +3 to hit until level 6 when it becomes utterly useless to me bar for the occasional strength check or vs Str draining monsters.
Cost: 10 valuable stat points.

Option 2. Spend the same 10 points on dex and take weapon finesse (human bonus feat) for +3 to hit. The points stay useful throughout my career boosting a poor reflex save, granting AC, Initiative and extra AoO (taking combat reflexes in build)
Cost: one Feat.

Option 3. Spend 5 on each stat and suffer a +2 to hit instead, for 5 levels.
Cost: 5 stat points and -1 to hit for 5 full levels.

Help!
What would you do?

Extra info that my help...
Human Defiler Hexcrafter/White Haired Witch about to start Wrath of the Righteous where we'll end up level 20/Mythic Tier 10.

Sovereign Court

Option 2, and retrain Weapon Finesse when you hit level 5.


Where are the retaining rule to be found?

Scarab Sages

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Retraining rules are in the Ultimate Campaign. But is also in the PRD:

http://paizo.com/pathfinderRPG/prd/ultimateCampaign/campaignSystems/retrain ing.html


Any other opinions as to the best option would be greatly appreciated!

Scarab Sages

Option 4: Spend the points on dex, don't take weapon finesse, and use ranged weapons/spells until level 6. You will have better AC and initiative, are not wasting a feat, and can still contribute before your hair combo comes online.


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