Don't Go in the Tall Grass


Product Discussion

Publisher, Frog God Games

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I just saw the second adventure for Tom Knauss' plains sourcebook (to follow the Dunes book). I think you guys are going to be pretty pleased with these environment-based sourcebooks. The material is EXCELLENT


Lol, this reminds me of a game the wife and I played about 10 years ago. She decided her character was going to hide in the grass so I asked how tall was the grass. Well, the dm said about 3". So we teased her character for the rest of the game of trying to hide behind a blade of grass! Sounds like this grass will be a lot more dangerous though!


All three adventures are complete for the plains book. Just finished the magic items and working next on the spells, followed by the archetypes. Anything in particular that anyone wants to see in the archetypes? May even do a core class or two if I can squeeze in the time.


OK, Tom my wife was just asking for help for her character last night. She has a druid/wizard and doesn't like the current options. She likes the old Hierophant from 3.5. If anyone else has ideas please chime in.


Mystic Theurge?

Publisher, Frog God Games

Greg--are druids as unkillable in PF as they are in SW? My son torments me with his druid. The wildshape thing is just so nasty--friggin bat flying around mapping the dungeon...


Druids are gross, but luckily not as bad as they were in 3.5.

Sounds like Mrs Brvheart is going more spell casting flavor, but that was first glance.


Mystic Theurge isn't what it was in 3.5, but it will be what she will take in the mean time. She is only a 3rd level druid though, more in wizard. She wants to augment her summoning abilities. They are not unkillable though, I killed one Friday night as my only PC death. He did keep the party alive long enough for them to kill the monster though. He even got it to gargantuan size between wild shape and animal growth. But a crit from a Storm Giant Skeletal Champion is nasty! 8d6+76 with it power attacking.


brvheart wrote:
OK, Tom my wife was just asking for help for her character last night. She has a druid/wizard and doesn't like the current options. She likes the old Hierophant from 3.5. If anyone else has ideas please chime in.

I'll see what I can do in that vein. Kind of tough though to work around wild shape, so I think it's more feasible putting a druid body on a wizard chassis.


I think that is what she is looking for anyway as she is mostly wizard. I appreciate it immensely.


brvheart wrote:
Mystic Theurge isn't what it was in 3.5, but it will be what she will take in the mean time.

derail, maybe:
Usually when I see "it wasn't what it used to be," it's in n relation to things being better before then they are now. That's not true though.

3.5 mystic theurge: only advanced both spellcasting classes.
pF mystic theurge : exact same thing + has class features


brvheart wrote:
But a crit from a Storm Giant Skeletal Champion is nasty! 8d6+76 with it power attacking.

That's crazy...! And the reason why I play S&W ;)


A wild kobold appears!


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MichaelSandar wrote:
brvheart wrote:
But a crit from a Storm Giant Skeletal Champion is nasty! 8d6+76 with it power attacking.
That's crazy...! And the reason why I play S&W ;)

Yeah, except what was even crazier was what the Paladin was able to do with a +2 Holy heavy flail with Smite and Judgement from the Inquisitor. It was over a 100 HP. Am starting to consider S&W myself. Now if I could get more than one of my players to go along.

Scarab Sages

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If there is ever a Pathfinder v.2, I'd love to see the player side of PF meshed with the DM side of S&W


The three adventures in this book have some very dark themes especially the one Bill discussed at the beginning of the thread. Every "bad guy" isn't evil, but when they are there's no doubting it.


I love that. Encounter should not equal combat, just the potential for it. Even combat oriented encounters could devolve into something else if the players are ingenious enough and take measures to set up other outcomes.


Yes, there are a lot of opportunities where you could face friend or foe depending upon how the characters react.


The title reminds me of a 2nd ed game I ran. The players got shipwrecked, and found a vast savanna. It was probably one of the few times the party was in serous danger of dying from thirst and hunger. Their only saving grace was when the Barbarian player noticed the Wizard knew Herbalism.

I still remember the look on the player's face when the Barbarian player pointed out that he could use it to determine what was safe to eat. I'm convinced they were just a day away from killing and eating his familiar.

That, the Ankeg encounter, and the Blood Blade, has stuck in my mind for years.

That said I can't wait to see what you'll come up with Tom.


That was usually about the time in my 1E game that the players would pull out the create beer and pizza scrolls, The Joe Aducci scrolls named after the owner of a local pizza parlor! Of course it was the players and not the characters that were hungry at the time:)


brvheart wrote:
I think that is what she is looking for anyway as she is mostly wizard. I appreciate it immensely.

Bill forwarded me the files you sent him. Anything in particular that you want to direct my attention towards?


She wanted suggestions for her character and sent some things she found that she thought you might like to use. She wants to blend the wizard and druid with the focus on her wild shape. Sorry I missed this with weekend gaming.


brvheart wrote:
She wanted suggestions for her character and sent some things she found that she thought you might like to use. She wants to blend the wizard and druid with the focus on her wild shape. Sorry I missed this with weekend gaming.

I'll see what I can do with that. I have a concept in mind, I just have to smooth out the mechanical edges.


Thanks Tom! I appreciate it:)

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