| Cardinal Chunder |
It can't use a wand.
EDIt: Activation: Wands use the spell trigger activation method, so casting a spell from a wand is usually a standard action that doesn't provoke attacks of opportunity. (If the spell being cast has a longer casting time than 1 action, however, it takes that long to cast the spell from a wand.) To activate a wand, a character must hold it in hand (or whatever passes for a hand, for non-humanoid creatures) and point it in the general direction of the target or area. A wand may be used while grappling or while swallowed whole.
It has no hands.
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It can't use a wand.
EDIt: Activation: Wands use the spell trigger activation method, so casting a spell from a wand is usually a standard action that doesn't provoke attacks of opportunity. (If the spell being cast has a longer casting time than 1 action, however, it takes that long to cast the spell from a wand.) To activate a wand, a character must hold it in hand (or whatever passes for a hand, for non-humanoid creatures) and point it in the general direction of the target or area. A wand may be used while grappling or while swallowed whole.It has no hands.
I have never seen this answered in anything official. (it has an issue sense the days of ed. 3.0).
Besides the fact that a raven has grasping feet ("... whatever passes for a hand..." from your post above), it can, and does grip things with it's beak. I've seen a "talking" bird that would speak while clinging to it's cage walls with it's beak.
This is very much still a YMMV issue...
Sorry SH527! I wish it was resolved also!
Edit to add in a link to another thread about this on the Rules board.. ...
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Cardinal Chunder wrote:It can't use a wand.
EDIt: Activation: Wands use the spell trigger activation method, so casting a spell from a wand is usually a standard action that doesn't provoke attacks of opportunity. (If the spell being cast has a longer casting time than 1 action, however, it takes that long to cast the spell from a wand.) To activate a wand, a character must hold it in hand (or whatever passes for a hand, for non-humanoid creatures) and point it in the general direction of the target or area. A wand may be used while grappling or while swallowed whole.It has no hands.
I have never seen this answered in anything official. (it has an issue sense the days of ed. 3.0).
Besides the fact that a raven has grasping feet ("... whatever passes for a hand..." from your post above), it can, and does grip things with it's beak. I've seen a "talking" bird that would speak while clinging to it's cage walls with it's beak.
This is very much still a YMMV issue...
Sorry SH527! I wish it was resolved also!
Edit to add in a link to another thread about this on the Rules board.. ...
I'm almost 100% positive I have seen Mike rule definitively that the raven cannot use the wand. It was back near the time of the great ape discussion, so it might be hard to dig up.
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nosig wrote:I'm almost 100% positive I have seen Mike rule definitively that the raven cannot use the wand. It was back near the time of the great ape discussion, so it might be hard to dig up.Cardinal Chunder wrote:It can't use a wand.
EDIt: Activation: Wands use the spell trigger activation method, so casting a spell from a wand is usually a standard action that doesn't provoke attacks of opportunity. (If the spell being cast has a longer casting time than 1 action, however, it takes that long to cast the spell from a wand.) To activate a wand, a character must hold it in hand (or whatever passes for a hand, for non-humanoid creatures) and point it in the general direction of the target or area. A wand may be used while grappling or while swallowed whole.It has no hands.
I have never seen this answered in anything official. (it has an issue sense the days of ed. 3.0).
Besides the fact that a raven has grasping feet ("... whatever passes for a hand..." from your post above), it can, and does grip things with it's beak. I've seen a "talking" bird that would speak while clinging to it's cage walls with it's beak.
This is very much still a YMMV issue...
Sorry SH527! I wish it was resolved also!
Edit to add in a link to another thread about this on the Rules board.. ...
Even if it could, it would be a really HARD UMD check...
A Raven has a CHA of 7, so that would be a -2, and the Spellcaster would need to have at least 2 ranks in UMD to give the Familiar a 1 in 20 chance... Say an 8th level wizard puts 8 ranks into UMD, that still only gives the Familiar a 30% chance to get the wand to work (and it still has a 5% "jam" rate).
I don't see this as being a major issue... am I missing something?
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I'm almost 100% positive I have seen Mike rule definitively that the raven cannot use the wand. It was back near the time of the great ape discussion, so it might be hard to dig up.
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What they did is define what familars could use wands - and it is a very small list. Even things with spell like abilities, hands and charisma bonuses didn't make the list of the familiars that could UMD a wand.
A raven was not on the list.
Search for Improved Familiar Questions in general discussion - or mephits (because I one time they were not on the list and then later they were added)
Also check the FAQ as that would seem an obvious place to look
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Can my animal companion or familiar wear or use magic items?
It is intended that animal companions or familiars can not activate magic items.
There are a couple of exceptions made to that later in the FAQ and various board posts (one involving Ioun stones and a few more with regard to improved familiar.) None of those exceptions involve ravens and wands, so sadly, your raven cannot activate *any* magic items except Ioun stones.
(heh, ninjaed)
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Here's a post from last August, the same time as the last FAQ for PFS. I don't know if Mike has since changed what he wants for improved familiars, but this specifically doesn't allow -other- familiars to use wands.
Note: it is useful to read the posts around this one.
Edit: Here is a more comprehensive post from the same thread.
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This is the text in question:
Wand use doesn't require the Animal Archive for these few improved familiars - brownie, faerie dragon, imp, lyrakien azata, mephit, quasit, sprite familiars - gained with the Improved Familiar feat. They use their master's UMD when activating a wand.
No other activated item may be used, to include scrolls, by any animal companion, familiar, or improved familiar.
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I am perfectly happy with a game where a bird's feet "count as" hands for some purposes, but not others. I am playing a role-playing game, with a table GM able to exercise judgement.
I am perfectly happy with the PFS guidelines explaining which familiars can do what.
Do any of the cool improved familiars that can use wands, also disguise themselves as black birds?
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Do any of the cool improved familiars that can use wands, also disguise themselves as black birds?
If you assume that golarions modern birds are descendants of avian dinosaurs, then there is at least one radical improved familiar who has demonstrated no problem with being large sized black objects filled with claws and death. So while it hasn't canonically, it theoretically could, disguise itself as a enormous black bird ( of death ).
Why am I speaking in circles?