Golem or clock work campaign?


Pathfinder First Edition General Discussion


Can anyone tell me if there is a dungeon or campaign that is golem or construct focused? I couldn't find an AP or older campaign in my collection and thought someone on here might know of one.


Funny this should come up, as I am in the middle of writing something in just that style. Can't think of a published adventure that is heavy on that, though.

You know, it's interesting that in all the time Privateer Press was publishing 3.5 encounters and mini adventures in their No Quarter Magazine (a good seven years or so), I can't recall them publishing much of anything that had fights or encounters with Steamjacks or other clockwork creatures. Which was/is their bread-and-butter.


I understand there is a PFS scenario (or two?) set in the Golemworks of Magnimar. Certainly alchemy and golems show up in slightly-above-average rates in the Shattered Star AP.


The next Paizo AP to come out (so ~ 6 months from now) is set in Numeria, at least for portions. I can't remember the name. Iron Gods or some such.

That may not be as helpful as I was initially hoping... it's a bit far off.

Liberty's Edge

The Shattered Star Adventure Path has quite a lot of focus on clockwork and construct adversaries, especially in the sixth volume.

Silver Crusade

My impression is the current Mummy's Mask should have a fair amount of clockwork baddies as the Cryptbreaker Alchemist was recommended in the player's guide and has bombs that deal with constructs.


Book 2 of Carrion Crown uses (flesh) golems as a theme.


Bruunwald wrote:

Funny this should come up, as I am in the middle of writing something in just that style. Can't think of a published adventure that is heavy on that, though.

You know, it's interesting that in all the time Privateer Press was publishing 3.5 encounters and mini adventures in their No Quarter Magazine (a good seven years or so), I can't recall them publishing much of anything that had fights or encounters with Steamjacks or other clockwork creatures. Which was/is their bread-and-butter.

I looked at a lot of these suggestions and just started to work out my own campaign as well. I figure there must be a Golem master's keep out there somewhere... I went and designed a clock work wizard tower that spun like the gears of a giant clock.


I think Wardens of the Reborn Forge has a good deal of Clockwork enemies.

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