| Vamptastic |
So, yeah. I want to make a Gunslinger that's almost as dangerous up close as he is at a distance.
I actually have two vague character concepts that borrow the same rough concept. The first idea is like a Zorro-type character, a dashing swordsman with a black powder pistol tucked in his belt, and a rapier or longsword or something that he runs people through with, while giving off some classic quip or rubbing his incredibly well-groomed mustache. You know, lots of finesse, lots of Errol Flynn stuff going on.
The second would be fore a more advanced setting, and he'd be more dark. Like, a turn of the century Deathstroke, some guy who has big ideas for the world and establishing himself as some big businessman, but he needs the capital to do something like that. And that's why he sets himself up as a general gun-for-hire, you know, an all-purpose mercenary who takes jobs at the tavern. Until he can move on to bigger and better things.
But in either case, I don't want them to be limited to their guns. So, how do I do this if I maybe can't just spread stats around, or if I roll and I don't get good enough sets to waste? Are there feats that might make up for a low or average strength stat? Any tricks or so that you'd recommend? Put your heads together, chillun, let's see what we can do here.
blackbloodtroll
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Ratfolk, with levels Gulch Gunner, and maybe a dip into Trench Fighter.
Want to throw in a sword? Nab the Dervish Dance feat.
You could just nab an Agile weapon as well
| Petty Alchemy RPG Superstar Season 9 Top 16 |
Or even just ask for access to the archetype on another race, there's nothing super ratfolky about it.
It's very much the best in "Don't shoot until you see the whites of their eyes? I don't shoot until I can see the tears glisten on their cheeks."
Unfortunately that also makes it very dangerous, and best played in a group in which someone is playing a bodyguard (either martial or shield other).