
Kayerloth |
Heh it's a wizard ... he can access and use Still Spell especially if the goal is AC. Could drop him in the Paladins +5 Adamantine Plate Armor and +5 Adamantine Tower Shield at that point and he'd cast just fine even if most of his spell list was 'shifted' upward a level effectively. Of course given the typical wizards strength score actually moving across the room might be a challenge, but that's okay he can start each encounter casting Still Bull Strength and Still Monstrous Physique II and gain +8 to strength (and +4 Nat Arm) :p ...

Grishnackh |

Fighter 1, Wizard 9. Arcane Armor Training, Arcane Armor Mastery and Dodge. 16 Dex, +2 Mithril Full Plate, +2 Mithril Light Steel Shield, Montrous Physique III, Ring of Protection +2. Thats 36 with only a 5% spell failure chance.
Monk 1 Wizard 9
Start 20 Dex, 18 Wis, level 4 and level 8 +1 Dex
Dodge, Combat Expertise
Active Spells: Mage Armor, Shield, Monstrous Physique III, Owls Wisdom, Cats Grace, Haste
Equipment: 62,000 gp
Ring of Protection +4 32,000
Amulet of nat Armor +3 18,000
Jingasa of the Fortunate Soldier 5,000
Dusty Rose Prism 5,000
2,000 gp to spare
____
Base 10
Dodge 1
32 Dex (as a Diminutive Monstrous Humanoid) 11
Ring of Protection 4
Amulet of nat Armor 3
Natural Armor 1
Luck Bonus 1
Insight Bonus 1
Size Bonus 4
Shield 4
Mage Armor 4
Monk Armor Bonus 6
Haste 1
Total: 51 Armor, 0% Arcane Spell Failure
+2 when using combat expertise, +4 when full defensive
//edit
Forgot about owls wisdom and cats grace, added them
//edit 2
I dont think there actually is a diminutive monstrous humanoid, is that a requirement? ^^

Laif |
Grishnack
what do you think about mixing in 1 level of alchemis for mutagen?
mutagen 4 dex +2NA -2wis (instead of amulet) and you can spend the gold in other things?
you get +8 from fighting using combat expertise (+2 from +4BA) PLUS full defense (+6 with 3 ranks in acrobatics) add it ^^
Size modifier from monstruous physique stacks with the racial size modifier from a halfling? (can't think of a tiny race)

Grishnackh |

Grishnack
what do you think about mixing in 1 level of alchemis for mutagen?
mutagen 4 dex +2NA -2wis (instead of amulet) and you can spend the gold in other things?
you get +8 from fighting using combat expertise (+2 from +4BA) PLUS full defense (+6 with 3 ranks in acrobatics) add it ^^Size modifier from monstruous physique stacks with the racial size modifier from a halfling? (can't think of a tiny race)
size modifiers do not stack
alchemist is a nice idea, but we loose level 5 spells, so no more monstrous physique 3, which leaves alchemist at -1 AC compared to the wizard level. but if we go down to wizard 8 we might es well go to wizard 7 an still have level 4 spells. with one level of urban barbarian we get another +4 dex, and qualify for the extra rage power feat to pick up guarded stance and/or rolling dodge, giving another +4 AC.
combat expertise and full defense won't stack as you need to attack to use combat expertise and you need a standart action to use full defense. The acrobatics bonus is nice tho.
So im getting to 54 AC with Monk 1 Alchemist 1 Urban Barbarian 1 Wizard 7 now, +2 for combat expertise or +6 for full defense
//edit
how many wizard levels does the build have to have in order to be a "wizard build"?

Grishnackh |

Then use combat expertise WHILE fighting defensively and you get +2 Combat Exp +3Fight. Def.ly if you don't want to go in full defense.
Acr. increases Fighting defensively too ^^
i never really thought about it, but combat expertise and fighting defensively actually work together, nice, thats 54 AC when casting, 59 when attacking or 60 when using full defense

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Lets for a second assume that you do plan on casting spells, and your 20pt build won't feature dex of 18.
up to two levels can be lost from classes etc.
My own thoughts of this is to go str/dex/con/int 14 and toss racial into int, from there go eldritch knight and EK, maybe pick up some shield focus, dodge, etc.

Grishnackh |

Lets for a second assume that you do plan on casting spells, and your 20pt build won't feature dex of 18.
St 7, Dex 16, Con 10, Int 15, Wis 16, Cha 7 before Racials
Level 4 and Level 8 Attribute Bonus into DexAttributes at level 10 before Spells/Items/Race: Dex 18, Int 15, Wis 16
up to two levels can be lost from classes etc.
I think by this you mean "has to be able to cast Spells as a level 8+ Wizard
_______________Adjusting my build from before considering the new informations:
I will not use combat expertise/fight defensively/total defense any more, as he is trying to cast spells
I will not add Attribute Boni to Wisdom unless he has an equal bonus on intelligence
I will limit myself to a reasonable amount of selfbuffs (no more stacking owls wisdom/cats grace to go cheap on items)
I will only use polymorph spells, if 1. There is actually a creature of the corresponding size and type and 2. the Creature is able to cast verbal and somatic components
I will not use any rage powers as he wants to cast spells
I will actually spend some of the money on a cloak of resistance
________________
Swirfneblin Monk 1 Alchemist 1 Wizard 8
Using Reduce Person
Attributes at level 10 (using the 7/16/10/15/16/7 array)
3/20/8/15/18/3
Feats: Dodge
Gear:
Amulet of Natural Armor +2 8,000
Ring of Protection +3 18,000
Belt of Dex +2 4,000
Headband of Int and Wis +2 10,000
Jingasa of the Fortunate Soldier 5,000
Dusty Rose Prism 5,000
Cloak of Resistance +3 9,000
spent 59k of 62k, 3k to spare
Spells: Shield, Mage Armor, Reduce Person, Haste
Other: Mutagen
_________________
Ac Breakdown:
Dodge Bonus: 1(Dodge Feat)+2(Swirfneblin)+1(Haste) = 4
Natural Armor: 2(Mutagen) + 2(Item) = 4
Dex: 6
Wis: 5
Armor: 4(Mage Armor)
Shield: 4(Shield Spell)
Deflection: 3(Ring)
Luck: 1(Jingasa)
Insight: 1(Rose Prism)
Size: 2
Base: 10
Total: 44
Lets see how an eldritch Knight build keeps up!

Grishnackh |

remember that there is no need for amulet of natural armor since the mutagen already provides +2 natural armor, you can spend the gold in something else
Mutagen provides +2 natural Armor
Amulet proved an enhancement bonus to your natural armor
the 2 actually stack.
it works like Fullplate an Fullplate +2
the fullplate grants armor, the +2 grants an enhancement bonus to this armor. Natural Armor from Mutagen is the Fullplate in this example and the Amulet the +2

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so I just made up a lvl 7 char...
had about 27k and couldn't spend more than 11.7k roughly on any item.
tiefling, tanked charisma, str/dex/con 14 int 19, wis 10 went early access EK through divination, so ftr 1/wiz 1/ek 3/hell knight 2.
+1 mithral full plate w/spikes
+2 mithral buckler
Warrior Jengasa
Cursed Ioun stone
Feats: Toppling spell, Combat expertise, ARcane armor mastery (and the imp version), Fiendsight x2, armor of the pit will be at lvl 9 for +2 ac.
Next level will eleminate spell failure completely,