Is there a feat that allows you to attack all enemies you pass as you charge?


Advice

Dark Archive

Not sure if I just made this up or if it's a third party thing. I could swear I was reading a feat or ability for Magus that let you make an attack for each opponent you charged passed.

Would be much obliged if someone could point out the ability or let me know if im dreaming.

Thanks!


Veldrin Shadowbane wrote:

Not sure if I just made this up or if it's a third party thing. I could swear I was reading a feat or ability for Magus that let you make an attack for each opponent you charged passed.

Would be much obliged if someone could point out the ability or let me know if im dreaming.

Thanks!

The Panther style feat chain does that. But I guess your Magus won't use his bare fists.

Liberty's Edge

Greater Bladed Dash

Here

Bladed Dash wrote:

Bladed Dash

School transmutation; Level bard 2, magus 2
CASTING

Casting Time 1 standard action
Components V
EFFECT

Range personal
Target you Duration instantaneous

DESCRIPTION

When you cast this spell, you immediately move up to 30 feet in a straight line any direction, momentarily leaving a multi-hued cascade of images behind you. This movement does not provoke attacks of opportunity. You may make a single melee attack at your highest base attack bonus against any one creature you are adjacent to at any point along this 30 feet. You gain a circumstance bonus on your attack roll equal to your Intelligence or Charisma modifier, whichever is higher. You must end the bonus movement granted by this spell in an unoccupied square. If no such space is available along the trajectory, the spell fails. Despite the name, the spell works with any melee weapon.

Bladed Dash, Greater

School transmutation; Level bard 5, magus 5

This spell functions like bladed dash, save that you can make a single melee attack against every creature you pass during the 30 feet of your dash. You cannot attack an individual creature more than once with spell.

Dark Archive

Thank you! I thought I was going insane lol

Sovereign Court

So does anyone think a feat like this SHOULD exist? For example:

CHARGE PAST
Requires: Dodge, Mobility, Spring Attack, BAB +4
Benefit: you can engage in a special kind of Charge action as a Full Round Action. You move up to twice your movement rate in one direction, and at least 10ft. While moving, you can make a single attack against each enemy you threaten at any point during the move. You incur the normal bonuses and penalties associated with making a Charge action.
Note: You cannot make more than one attack against any of these enemies, even if you have an ability like Pounce, because this is not a normal Charge. You're not required to end your movement in an attack. Your movement may provoke AoOs as normal; it's best not to get Tripped along the way.

So it resembles Whirlwind, but it's a bit more powerful, because Whirlwind only works if you start your turn in melee. But Whirlwind is often considered a bit weak, so that's okay with me. Also, it makes you really grateful for the Mobility feat.

CHARGE THROUGH
Requires: Chare Past, Improved Overrun
Benefit: You can make Overrun actions as part of your Charge Past action.

The feat investment here is significant, but I think the result is glorious, provided you actually fight against huge mobs. You can basically trample through whole ranks of enemies.


Whirlwind Attack should be a prerequisite for your Charge Past feat.

Sovereign Court

MatthewN wrote:
Whirlwind Attack should be a prerequisite for your Charge Past feat.

I don't think so. That would make the feat chain longer than necessary, and it's not like you're actually using Whirlwind when doing a Charge Past.


Ascalaphus wrote:
MatthewN wrote:
Whirlwind Attack should be a prerequisite for your Charge Past feat.
I don't think so. That would make the feat chain longer than necessary, and it's not like you're actually using Whirlwind when doing a Charge Past.

It's also duplicating the effect of a 5th level spell that is exclusive to 6 level casters. At the very least, the BAB pre requisite should be much higher.

Shadow Lodge

The entire panther style chain essentially lets you do this, as long as the enemies all attack you, and you have enough wisdom.

Sovereign Court

revaar wrote:
Ascalaphus wrote:
MatthewN wrote:
Whirlwind Attack should be a prerequisite for your Charge Past feat.
I don't think so. That would make the feat chain longer than necessary, and it's not like you're actually using Whirlwind when doing a Charge Past.
It's also duplicating the effect of a 5th level spell that is exclusive to 6 level casters. At the very least, the BAB pre requisite should be much higher.

On the other hand, a spell that duplicates a feat chain SHOULD be high-level. Higher than the feats for martials, who should be the ones doing this.

When you say "wade through enemy ranks, striking them down left and right" - I think it should be Barbarians and Fighters doing that. So the measure of it should be: the feat chain should be practical for barbarians.

Dark Archive

The feat could be split into two tiers, the first affecting only a specific number of targets (say one / 5 ft. of movement) and the second affecting everyone threatened (which could be an *enormous* number, for an enlarged user with a reach weapon and expeditious retreat or boots of speed or whatever).

Sovereign Court

Yeah, for pure Barbarians, getting Charge Through would require:
-Dodge
-Mobility
-Spring Attack
-Charge Past
-Power Attack
-Improved Overrun
-Charge Through

Minimum level 11 for human, 13 for nonhuman. So it's got to compare to 3 attacks on a full attack already (for nonfighters).


Charge Through isn't the issue (apart from having the same name as an existing feat), Charge Past is.

It is availiable for a lvl 5 fighter, who could otherwise make a single attack. Between a reach weapon, later adding lunge, and probably an enlarge person, the amount of potential targets is staggering. When flying becomes an option, the mobility of moving in a straight line stops being an issue.

All in all, I think it is way too powerful. It blows the cleave feats out of the water (which might not be great, but certainly useful for a fighter at lower levels).


Added to that the spell says 30' movement and adjacent to - rather than within your reach. Thus with the 5th level version, there's a max of 20 targets (if orthogonal = adjacent) with each of them probably getting AoO's.

Whilst with the proposed feat you could use reach and have 0 AoO's and with lunge/enlarge/reach & boots of springing/striding you could hit 110+ enemies without consequence. (Yes, this is an extreme case but I could easily see 10+ enemies hit very regularly)

I do agree a feat should be better than a spell, but that could be done just by having it as "adjacent enemies during a charge action" and a corollary about non-reach weapons.

Sovereign Court

Keep in mind that the reach weapons will be suffering from Soft Cover and Target In Melee modifiers, adding up to a -8 to hit.

I can see the reasonableness for a BAB requirement to prevent people taking this at too-low levels, but then the feat chain should be short enough that a barbarian can do more than this one trick.

Keep in mind that while attacking a lot of different enemies is cool, those will only be killing blows if they're fairly weak enemies.

If you're actually fighting 110 enemies, either those enemies would've been low CR enough that a few fireballs would do the trick, or the encounter has a CR that's totally off the scale.

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