| Muad'Dib |
I have a question about some items, traits, and abilities and if they do or do not stack.
.
The rogue ability Expert leaper states they may negates the first 20 feet of a deliberate fall.
Benefit: When making jump checks, the rogue is always considered to have a running start. Also, when the rogue deliberately falls, a DC 15 Acrobatics check allows her to ignore the first 20 feet fallen, instead of the first 10 feet.
The Shingle runner feat say when you fall, you automatically reduce the damage taken by the fall by one die, as if you had fallen 10 less feet.
Benefit: You gain a +2 bonus on Climb and Acrobatics check, and may take 10 on Climb checks even when distracted. If you fall, you automatically reduce the damage taken by the fall by one die, as if you had fallen 10 less feet. This reduction in damage stacks with the Acrobatics check to further reduce falling damage.
Mushroom vest states you treat any fall as if it were 20 feet less when calculating damage.
A mushroom vest protects you from impact trauma. When wearing the vest, you treat any fall as if it were 20 feet less when calculating damage.
My question is this: Combined with a successful acrobatics check could a player feasibly make a deliberate * 50 foot fall and take no damage?
Or am I stacking these items in an incorrect way?
* edit, 50 foot fall not 60.
| Drakkiel |
They are all from different sources and are not listed as an actual type of bonus...also the way they are worded seems like they would all stack
Also...
Impact Foam
and