More Mythic Questions - Mythic Path Features


Rules Questions


I noticed that the Guardian, Trickster and Marshall all have a path ability that allows them to select addition 1st tier abilities (Guardian's Call, Marshall's Order and Trickster Attack)

However Archmage, Champion and Hierophant do not. Was that intentional or should all of the Mythic Paths have the ability to select additional 1st tier feature abilities?


All paths have abilities to take at first tier. Archmages have Argemage Arcana to choose from. I forget what Hierophants get.


I think Clectabled is talking about Additional Call, Additional Order, and Additional Trick, each of which allow the selection of an additional ability from the three available.

While it would not seem odd/unbalanced to allow the other paths the choice of a similar ability at first tier, this sort of limitation is usually intentional.

Adding additional text to the entries would be mostly trivial if they could resize images, and in each case where it was present it is the first/second ability listed, so it should have been easily visible assuming they proofread and compared the entries for each tier... which is likely a safe assumption.


Correct Adept_Woodwright, I was looking specifically for a path ability for the Archmage to grant a second Archmage Arcana. It just seems odd that half the Mythic paths have them, and half do not.

I could understand if some were higher a tier than others, or that none of them have it, but half yes, half no just seems like an oversight or editing error and I was hoping a Dev would chime in with a comment.

Designer

Clectabled wrote:

Correct Adept_Woodwright, I was looking specifically for a path ability for the Archmage to grant a second Archmage Arcana. It just seems odd that half the Mythic paths have them, and half do not.

I could understand if some were higher a tier than others, or that none of them have it, but half yes, half no just seems like an oversight or editing error and I was hoping a Dev would chime in with a comment.

It is not an oversight. Some paths feature the ability to gain a number of lower level path abilities, others do not.


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Well, not the answer I was hoping for, but once again, thanks for the speedy response Stephen..

Tell your boss that I think you should get a raise :-)


Is the a reason behind this? Balance? Or just cause?

Designer

Shimesen wrote:
Is the a reason behind this? Balance? Or just cause?

More having to do with theme, and what we wanted the paths to do.

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