Skeleton HD


Rules Questions


I remember a rule saying skeleton HD cant be higher then 20. I don't know where i heard this from but am wondering if it is true.

example is animating a undead creature that has HD of 15 and making bloody so it would count as 30. is it possible or not? Or do I have it all mixed up?


Read the spell Animate Dead.


How would that answer my question.


Because a limitation like the one you mention doesn't exist unless it appears in the spell's description, which it does not. I assume that what you are thinking of is Animate Dead in D&D 3/3.5, insteead of Pathfinder.


Pathfinder Starfinder Society Subscriber

The table in the Skeleton template that gives CR and XP to defeat by hit dice only goes up to 20 hit dice -- but I think that just means that you are on your own to work out those stats for skeletons with more than 20 hit dice.


Makes sense.


PRD wrote:
Hit Dice: A skeleton drops any HD gained from class levels and changes racial HD to d8s. Creatures without racial HD are treated as if they have 1 racial HD. If the creature has more than 20 Hit Dice, it can't be made into a skeleton by the animate dead spell. A skeleton uses its Cha modifier (instead of its Con modifier) to determine bonus hit points.

There's the quote you're looking for (emphasis mine).

The fact that the table stops at 20 is immaterial. There is no rule stating that the template cannot be applied to creatures with more than 20 HD, and any other method of creating skeletons could still do so.


Sweet thank you.

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