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Starting of RotRL with an eager group soon. I'm trying to figure out the how to level the group up and ensure that they're between levels 3 to 5 during Thistletop (areas C1–E10)in order for them to get PFS a chronicle sheet for Burnt Offerings.
I am planning for the group to level every 3 sessions approximately, to mimic the regular PFS progression which I think is fair and appropriate.
I cannot see how to get them from Level 1 to Level 3 by Thistletop. If we stick closely to the plotline I reckon they'll be at Thistletop after 4 or so sessions, at which point they'll be at level 2.
Can anyone help with this?
Many thanks!

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Thanks for the replies folks. I can see level 2 after defeating Tsuto; but not a whole level clearing out the catacombs - seems to be a 1 and 1/2 sessions of play there (6 hours of playing time I would think).
I am now wondering if I could run the two low level dungeons from the Thornkeep module to increase play-time before leveling up before Thistletop? I could have the players need loot from the dungeons to improve armor, weapons etc before the assault on Thistletop.
Would it be legal to award PFS chronicle sheets for those Thornkeep dungeons to players?

Tsoli |
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My players didn't pick up on the hints about a well-worn cave after defeating Tsuto. They wanted to take explosives down to destroy 'whatever evil' might come out. So I had them roleplay the other mini-events, like the lone goblin commando, the amorous young lady, and some more RP with a certain future Bad guy. Then Sheriff Useless has Ameiko translate some of Tsuto's personal writings to lead them back to the catacombs. By the time they cleared that out, they had gone through 8 encounters, and several roleplay situations, plus they had to figure out a way to prevent the paladin from 'losing his head'. I think that's plenty enough to warrant leveling up, even if it's only due to a few day's worth of activities, and I don't worry about how many sessions I can pack it into.

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Starting of RotRL with an eager group soon. I'm trying to figure out the how to level the group up and ensure that they're between levels 3 to 5 during Thistletop (areas C1–E10)in order for them to get PFS a chronicle sheet for Burnt Offerings.
I am planning for the group to level every 3 sessions approximately, to mimic the regular PFS progression which I think is fair and appropriate.
I cannot see how to get them from Level 1 to Level 3 by Thistletop. If we stick closely to the plotline I reckon they'll be at Thistletop after 4 or so sessions, at which point they'll be at level 2.
Can anyone help with this?
Many thanks!
If you're playing RotRL as a home game, it is irrelevant what level the characters are when they go through the sanctioned sections. The players will still get a chronicle sheet, but they can only apply it to PFS characters that are levels 3-5 (or apply it to a newly created 1st level character).
If you're not playing it as a home game, but are using actual PFS characters, they must acquire their experience through other sanctioned content, rather than playing the AP.

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Thanks for the replies folks. I can see level 2 after defeating Tsuto; but not a whole level clearing out the catacombs - seems to be a 1 and 1/2 sessions of play there (6 hours of playing time I would think).
I am now wondering if I could run the two low level dungeons from the Thornkeep module to increase play-time before leveling up before Thistletop? I could have the players need loot from the dungeons to improve armor, weapons etc before the assault on Thistletop.
Would it be legal to award PFS chronicle sheets for those Thornkeep dungeons to players?
You might want to check in on the PFS forums. You might have to use actual PFS characters to get chronicles for Thornkeep.

Tsoli |

Oh dear. I see "Sheriff Useless" has spread from my campaign to others. ^^;;
I may have read your previous posts, but the nickname came organically from the players. Boy, is he terrible, doomed to make really bad choices and hand-tied from actually protecting anyone.
Tried to make it seem like he and his 'hired guards' had been fighting off the goblins at the cemetary; that same paladin asked how many goblins there had been total; The book said about 50 total; but by my count, the PCs had taken care of roughly 20 on their own, plus another 5 to account for a player who couldn't make it to the first session. So I changed it to over 100 goblins total. To pretend that Sheriff wasn't quite as useless.

Tangent101 |

That's okay. I had the PCs return from Thistletop with crab in a helmet, planning on a huge crab-bake. They found smoke rising from Sandpoint, rushed into town, witnessed the Sheriff in combat with Chief Ripnugget (whom the PCs had allowed to live at negative HPs after parleying with the goblin bard), and the Sheriff decapitates Ripnugget. Goes down to an arrow by the bard, who is cut down in turn by a guard.
The party cleric promptly does a Selective Channeling to heal the Sheriff and some of the still-alive-but-unconscious guard.
Didn't stop them from calling him "Useless" however.
What DID stop it was the Scarnetti plot to kick Useless out of office (after he'd been crippled by an attack that killed a half dozen guards who with the Sheriff were investigating a break-in in the catacombs). The sheriff managed to crawl out, barely alive and horribly scarred.
Hating the Scarnettis as much as they did, the party promptly put their full support behind Hemlock, going so far as to say "if the town lets him go, we'll gladly hire him to be head of security of the new Sandpoint Bank we're building." (He may be "useless" in the eyes of the most outspoken player, but they also see him as a touch unkillable bastard. It'll be fun to sic him against one of the stone giants when Chapter 4 rolls around.)