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I am building a paladin of Shelyn. At 2nd level the character will take a dip into 1st level cleric and then proceed from 3rd level onward as a paladin again. As a cleric, the character takes the luck domain and the true strike spell as the domain spell. The character then buys a wand of true strike using 2 pp.
This build would result in virtually auto-hitting a good proportion of the time, and against evil things would result in much damage as the build will use power attack and a variety of single-hit damage buffs.
So, are wands of true strike legal?
Related to that, does the true strike bonus also apply to the critical confirmation should a threat be rolled? That would virtually guarantee the confirmation. Even if it doesn't, I can envision getting a wand of bless weapon (bless weapon is a 1st level paladin spell) and using it in tandem with true strike to potentially create a lot of messiness. Granted though that using two wands to buff takes some preliminary preparation.
So, are wands of bless weapon legal?

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To answer your other question:
To find out if it's a critical hit, you immediately make an attempt to “confirm” the critical hit—another attack roll with all the same modifiers as the attack roll you just made.
So flanking, higher ground, true strike, etc. all count when rolling to confirm a critical.

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I should point out that being able to cast a spell due to it being a domain spell isn't the same as it being on your spell list, meaning you may still have to use UMD in order to use that wand of true strike.
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Thankfully, domain spells do count as being on your spell list after they are gained.

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To the OP: what makes you think wands of True Strike or Bless Weapon wouldn't be legal? (or, what lead you to ask this question in the first place?)
I am new to the game and played primarily martial characters, but I understood that potions cannot be of personal spells and thought perhaps the same rule applied to wands.

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Honestly the best use of this tactic is a whip wielding Combat Maneuver Magus with wand wielder. Kensai gives you whip prof at level 1.
Well the best use of the tactic is a sorcerer casting perfected quickened true strike followed by a casting of telekinesis, but a whip is pretty good too :P

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Nefreet wrote:To the OP: what makes you think wands of True Strike or Bless Weapon wouldn't be legal? (or, what lead you to ask this question in the first place?)I am new to the game and played primarily martial characters, but I understood that potions cannot be of personal spells and thought perhaps the same rule applied to wands.
The reason that potions are not allowed for personal/self spells is to prevent those who couldn't cast such a spell from gaining access. It doesn't take any spellcasting ability to use a potion, just drinking it suffices. However, to use a wand, one has to have the spell on one's spell list to cast it easily. Of course, the skill Use Magic Device can make it work, regardless.

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Kenji Elindir wrote:Honestly the best use of this tactic is a whip wielding Combat Maneuver Magus with wand wielder. Kensai gives you whip prof at level 1.Well the best use of the tactic is a sorcerer casting perfected quickened true strike followed by a casting of telekinesis, but a whip is pretty good too :P
I have a Kapenia Dancer Magus that plans to use a Wand of True Strike and trip or disarm with the Bladed Scarf. Not as optimal as the whip's reach, but still should be fun. I never get a chance to play her, though, so she hasn't picked up the Wand Wielder Arcana yet. Still 2nd level. I decided if I was going to make a Magus, I'd make something different than the Magic Lineage Shocking Grasp nova build.
Quickened True Strike is another great use. Especially when followed by a Disintegrate (or Telekinesis or Enervation…).

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Pink Dragon wrote:The reason that potions are not allowed for personal/self spells is to prevent those who couldn't cast such a spell from gaining access. It doesn't take any spellcasting ability to use a potion, just drinking it suffices. However, to use a wand, one has to have the spell on one's spell list to cast it easily. Of course, the skill Use Magic Device can make it work, regardless.Nefreet wrote:To the OP: what makes you think wands of True Strike or Bless Weapon wouldn't be legal? (or, what lead you to ask this question in the first place?)I am new to the game and played primarily martial characters, but I understood that potions cannot be of personal spells and thought perhaps the same rule applied to wands.
Of course, with Seeker of Secrets, and enough gold and Fame, one can pick up some Ioun stones (the vibrant purple prism stones) that work as spell storing items, so just having a member of the team able to use your wand to refill your Ioun stone(s) between encounters suffices...