Are wands of true strike legal in PFS?


Pathfinder Society

1/5

I am building a paladin of Shelyn. At 2nd level the character will take a dip into 1st level cleric and then proceed from 3rd level onward as a paladin again. As a cleric, the character takes the luck domain and the true strike spell as the domain spell. The character then buys a wand of true strike using 2 pp.

This build would result in virtually auto-hitting a good proportion of the time, and against evil things would result in much damage as the build will use power attack and a variety of single-hit damage buffs.

So, are wands of true strike legal?

Related to that, does the true strike bonus also apply to the critical confirmation should a threat be rolled? That would virtually guarantee the confirmation. Even if it doesn't, I can envision getting a wand of bless weapon (bless weapon is a 1st level paladin spell) and using it in tandem with true strike to potentially create a lot of messiness. Granted though that using two wands to buff takes some preliminary preparation.

So, are wands of bless weapon legal?

Grand Lodge 2/5 RPG Superstar 2012 Top 32

Yes, wands of true strike are legal. Keep in mind, though, that true strike needs to be cast the round before the attack; so you're only attacking every other round at best if you're wanting that bonus on each attack. I don't think it's gonna turn out as well as you picture. :/

1/5

Thanks Jiggy. I understand the time limitation and know that it will be fairly situationally dependent.

Sczarni 5/5 5/55/5 ***

My Magus used a Wand of True Strike during Spell Combat to great effect, but only until about 8th level, when I was able to make iterative attacks. Now, at 11th level, I'm thinking of retraining the Wand Wielder Arcana. Be careful if you're planning your whole build around a couple of wands.

The Exchange 4/5 5/5

To answer your other question:

PRD wrote:
To find out if it's a critical hit, you immediately make an attempt to “confirm” the critical hit—another attack roll with all the same modifiers as the attack roll you just made.

So flanking, higher ground, true strike, etc. all count when rolling to confirm a critical.

Shadow Lodge

I should point out that being able to cast a spell due to it being a domain spell isn't the same as it being on your spell list, meaning you may still have to use UMD in order to use that wand of true strike.

5/5 *

SCPRedMage wrote:
I should point out that being able to cast a spell due to it being a domain spell isn't the same as it being on your spell list, meaning you may still have to use UMD in order to use that wand of true strike.

\

Thankfully, domain spells do count as being on your spell list after they are gained.

Sczarni 5/5 5/55/5 ***

Yes, even SKR has confirmed this...

*runs off to look for his quote*

Edit: HERE it is!

Silver Crusade 3/5

Something else you should know as a true striker, the spell also modifies combat maneuvers such as grapple, trip, disarm, etc.

4/5 *

I have a wand-wielder magus with Vanish up one sleeve and True Strike up the other (in spring-loaded wrist sheaths). I made great use of both in my last adventure.

GM: As you approach you realize the bad guys all look a bit blurry.
Me: Is that a fact? *snick*

Grand Lodge 4/5

Pathfinder Battles Case Subscriber; Pathfinder Maps Subscriber

Yes he does, sigh...

Sczarni 5/5 5/55/5 ***

To the OP: what makes you think wands of True Strike or Bless Weapon wouldn't be legal? (or, what lead you to ask this question in the first place?)

Silver Crusade 2/5

It's -potions-, not wands, that cannot be of personal/self spells. Wands work just fine.

Grand Lodge 1/5

Honestly the best use of this tactic is a whip wielding Combat Maneuver Magus with wand wielder. Kensai gives you whip prof at level 1.

1/5

Nefreet wrote:
To the OP: what makes you think wands of True Strike or Bless Weapon wouldn't be legal? (or, what lead you to ask this question in the first place?)

I am new to the game and played primarily martial characters, but I understood that potions cannot be of personal spells and thought perhaps the same rule applied to wands.

Sovereign Court 3/5

Kenji Elindir wrote:
Honestly the best use of this tactic is a whip wielding Combat Maneuver Magus with wand wielder. Kensai gives you whip prof at level 1.

Well the best use of the tactic is a sorcerer casting perfected quickened true strike followed by a casting of telekinesis, but a whip is pretty good too :P

Silver Crusade 2/5

Pink Dragon wrote:
Nefreet wrote:
To the OP: what makes you think wands of True Strike or Bless Weapon wouldn't be legal? (or, what lead you to ask this question in the first place?)
I am new to the game and played primarily martial characters, but I understood that potions cannot be of personal spells and thought perhaps the same rule applied to wands.

The reason that potions are not allowed for personal/self spells is to prevent those who couldn't cast such a spell from gaining access. It doesn't take any spellcasting ability to use a potion, just drinking it suffices. However, to use a wand, one has to have the spell on one's spell list to cast it easily. Of course, the skill Use Magic Device can make it work, regardless.

Scarab Sages 4/5

Violetta the Enchantress wrote:
Kenji Elindir wrote:
Honestly the best use of this tactic is a whip wielding Combat Maneuver Magus with wand wielder. Kensai gives you whip prof at level 1.
Well the best use of the tactic is a sorcerer casting perfected quickened true strike followed by a casting of telekinesis, but a whip is pretty good too :P

I have a Kapenia Dancer Magus that plans to use a Wand of True Strike and trip or disarm with the Bladed Scarf. Not as optimal as the whip's reach, but still should be fun. I never get a chance to play her, though, so she hasn't picked up the Wand Wielder Arcana yet. Still 2nd level. I decided if I was going to make a Magus, I'd make something different than the Magic Lineage Shocking Grasp nova build.

Quickened True Strike is another great use. Especially when followed by a Disintegrate (or Telekinesis or Enervation…).

Grand Lodge 4/5

DesolateHarmony wrote:
Pink Dragon wrote:
Nefreet wrote:
To the OP: what makes you think wands of True Strike or Bless Weapon wouldn't be legal? (or, what lead you to ask this question in the first place?)
I am new to the game and played primarily martial characters, but I understood that potions cannot be of personal spells and thought perhaps the same rule applied to wands.
The reason that potions are not allowed for personal/self spells is to prevent those who couldn't cast such a spell from gaining access. It doesn't take any spellcasting ability to use a potion, just drinking it suffices. However, to use a wand, one has to have the spell on one's spell list to cast it easily. Of course, the skill Use Magic Device can make it work, regardless.

Of course, with Seeker of Secrets, and enough gold and Fame, one can pick up some Ioun stones (the vibrant purple prism stones) that work as spell storing items, so just having a member of the team able to use your wand to refill your Ioun stone(s) between encounters suffices...

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