| Byrhtnoth |
Hi guys,
I asked this in a previous post of mine, but it made more sense the make a new thread for it. Here's the situation: my brother and I are both currently playing Oradins (Oracle 1/Paladin X)with the Life Oracle Mystery in order to get the Lifelink Revelation. We play with a third friend, and would like to both cast Lifelink on him to keep him alive as long as possible, as he's somewhat new to this game :p
Life Link (Su): As a standard action, you may create a bond between yourself and another creature. Each round at the start of your turn, if the bonded creature is wounded for 5 or more hit points below its maximum hit points, it heals 5 hit points and you take 5 hit points of damage. You may have one bond active per oracle level. This bond continues until the bonded creature dies, you die, the distance between you and the other creature exceeds medium range, or you end it as an immediate action (if you have multiple bonds active, you may end as many as you want as part of the same immediate action).
Typically, this wouldn't stack as per the Same Spell with Differing Effects rule.
Same Effect with Differing Results
The same spell can sometimes produce varying effects if applied to the same recipient more than once. Usually the last spell in the series trumps the others. None of the previous spells are actually removed or dispelled, but their effects become irrelevant while the final spell in the series lasts.
Since the Lifelink ability is Supernatural, however, does it have the same limitations as magical effects in regards to stacking?
| Sniggevert |
No bonuses are being applied, so the regular stacking rules shouldn't apply.
The only thing you have to figure out is how to divy up the damage if it doesn't go over 9.
No problem on the divvying up, as the damage is healed on the oracle's turn, not the one being healed. So, whichever oracle comes up next in initiative order takes 5 pts of damage, and the next one wouldn't (unless more damage was applied to the character).
thaX
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| 1 person marked this as FAQ candidate. |
Until such time that Victim A is healed to be less than 5 points below maximum. (that is, Oracle A would have his lifelink kick in on his turn then use CLW on Victim A, then the HP loss would not be enough to kick the Lifelink for Oracle B)