| Brolthemighty |
So, here's the issue I'm working with. I've started the WotR campaign with my local store, and it's been going great. We just finished book 1, and are now level 6. However....it has become apparent that I need to change up my role.
I had built my PC as a meatstick/dps using Kobold Quarterly's Spell-Less Ranger. Took the Dual Style, and Companion Bound Archetypes. Weapon and Shield, and TWF Combat Styles. Here's the build...
Race: Dwarf
Stats: 20 pt buy
Str - 17
Dex - 10
Con - 16
Int - 8
Wis - 14
Cha - 11-->13 (+1 at lvl 4, +2 for Campaign bonus)
Class: Spell-Less Ranger (Dual Style, Companion Bound)
Feats:
Skill Focus (Survival) -> Eldritch Heritage Orc
Combat Style: Two Weapon Fighting, Shield Slam
Steel Soul
Ranger 4 Teamwork: Paired Opportunist, Coordinated Defense
Ranger Combat Trick: Chain Flail Master
Devotion Bonus: Combat Reflexes
Combat Style: Improved Two Weapon Fighting, Shield Master
Mythic Feat: Combat Reflexes
Mythic Ability: Not sure yet....(took Guardian Path)
I'm wielding a Dorn Duergar, and a Klar. The idea was to cover both Reach and close...using Shield Slam to put them back in to edges of reach.
So this is where I'm stuck. We have two front-line fighters. A Flowing Monk with Viscous Stomp, and a Paladin. Neither are too terribly optimized, but the Monk player has taken some advice, so has a decent build. Both have decent hitpoints, but not that good (Monk Con is like 12, Pally is 12 or 14). It's become apparent that I need to help them through crowd control and such. Enabling where I can.
My build up to level 6 is pretty much set in stone. No going back. But anything past that is fair game. What I'm looking for are ways of getting additional triggers for AoO's (to make use of Paired Opportunist), and help enable my front-liners (as well as the ranged rogue going in to AT). Lorewarden looks good, and would eventually enable me to take PinDown, albeit at lvl 18 or something. Trip line of feats as well.
Help me Pathfinder Advice boards...you're my only hope.
| EsperMagic |
If you are switching to up close fighting check out the thunder and fang feat
Thunder and Fang
| Brolthemighty |
The Thunder and Fang was actually my inspiration originally, and why I use a Klar. When the group formed, the newer players decided they wanted to play front-line fighters...and so my role has changed. I'm keeping it as reach, since I'll be mid-field instead of front-line close range. The Klar is in case someone closes with me. Shield Slam to move them, and knock them prone.