Ideal Metamagic Feats for Clerics


Advice

Sczarni

I am playing a tengu cleric of Shizuru in a Carrion Crown game approaching level 5. I am wondering what some ideal metamagic feats would be for a cleric. Since they lack blasting spells in the lower spell levels a lot of the feats seem like they'd be useless with the exception of Persistent Spell. Any one have some insight into metamagic feat selection for a cleric?


Selective channeling is a must and extra channeling ... Oh on second thought those are general.

I like thanatopic spell it allows death affects to affect undead. Piercing spell is always good when dealing with a lot of SR.

Ectoplasmic spell allows you to affect noncorporial opponents.

Consecrate spell maximizes spells against evil creatures.

There really are a lot of good ones especially against evil and undead


Reach Spell can be a lifesaver when you need to keep ally from dying and you can't move to adjacent square.


I 2nd reach spell and add bouncing spell if you prefer save or no effect spells as you get two shots for a relatively low cost.


Extend Spell lets you keep buffs up for far too long. Reach, as mentioned before, is ncie for healing.

Have you thought about rods of metamagic instead of the feats?


Definitely second Extend Spell, especially if you're a 'buff-up and beat-down' kind of cleric.

Sovereign Court

Reach is very nice for bad-touch clerics. My favorite metamagic, though, is Persistent - on something with a "save every round" effect, it can make it last waayy longer than it has any right to.

Silver Crusade

I've played a bunch of Clerics, and I've always found better feats than metamagic for the early levels. Some specialized builds could surely benefit from them, especially caster builds with a high DC.

Figure out for what schtick will you use metamagic, decide if it's worth the investment, then maybe do it. For example, if your schtick is Action Economy, then Quicken Spell is the relevant feat. I found that by 9th level my Battle Cleric rarely had time to cast the buff Divine Favor, despite it giving a +4 +4 combat bonus. The trait Magical Linneage (Divine Favor), plus the Quicken Spell metamagic feat, allowed for Quickened Divine Favor as a 4th level spell. Additionally, Quickened Truestrike, a 1st level Luck Domain spell, could fill the 5th level domain slot. This allowed for a swift action self-buff and a swift action 'I hit it'. All appropriate to a Battle Cleric, but not to a caster or Bad Touch Cleric. They would want a different schtick.

Most cleric builds don't have an obvious place for metamagic. A few builds do. E.g. A Theologian blaster Cleric of Sarenrae with the Fire domain could make good use of Focussed Spell, especially with Magical Linneage (Burning Hands).

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