Cross Classing into Gunslinger Question


Pathfinder Society

Silver Crusade

Howdy guys!

Sorry, my google fu is seriously lacking tonight so I'm going to have to ask this question here-

If I have a PFS character that cross classes into Gunslinger do I gain a firearm?

Sczarni 5/5 5/55/5 ***

You gain all the benefits of any classes you take.

Shadow Lodge

Nefreet wrote:
You gain all the benefits of any classes you take.

And one of the benefits of gunslinger is the free broken firearm.

Scarab Sages 1/5

Well, it's "battered," not "broken." Difference is that for you, it works fine (unless you misfire). If anyone else tries to use it, then it's considered broken and they take -2 to hit and damage with it. From what I understand, the "battered" quality/condition of the starting gun persists through the masterwork upgrade and enchanting it.

Sczarni 5/5 5/55/5 ***

SCPRedMage wrote:
Nefreet wrote:
You gain all the benefits of any classes you take.
And one of the benefits of gunslinger is the free battered firearm.

Indeed.

Grand Lodge 4/5 5/55/5 ***

s_gmusic wrote:
From what I understand, the "battered" quality/condition of the starting gun persists through the masterwork upgrade and enchanting it.

Really? I'm not aware of that, but couldn't find anything clear to confirm or refute it. Interesting since so many GMs like to somehow gain control of a character's gun (disarm, etc.) and use it against them and their companions.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

I would think stealing a PC's gun and using it to shoot them would be a less than smart move. After all, unless it is a pepper box, you are going to have at most one shot, and you aren't going to have the grit deeds to overcome the gun's lack of damage adders. (1d10 damage looks good until you realize that you are giving up 1d8+5 to get it!)

So you are spending a 2 standard actions and possibly dropping or sheathing your own weapon to get one rather inferior attack that has (after the non proficiency penalty) effectively a +0-6 to hit.

Silver Crusade 3/5

Also, "battered" has no mechanical effect for the owner of the gun. Only for other people.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber
Bob Jonquet wrote:
s_gmusic wrote:
From what I understand, the "battered" quality/condition of the starting gun persists through the masterwork upgrade and enchanting it.
Really? I'm not aware of that, but couldn't find anything clear to confirm or refute it. Interesting since so many GMs like to somehow gain control of a character's gun (disarm, etc.) and use it against them and their companions.

Despite the fact that there are "so many GMs" who seem to do this, I've yet to run into one of them. Perhaps because it's not nearly as easy a trick to pull off unless the gunslinger actively cooperates.

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