
Vinja89 |

Hey guys, one of my characters i had take Profession: Thug both for flavor and to make a little coin during downtime as well. Well this leads to me trying to compile a list of fun flavorful things that this could cover just to add a little more spice to the game than "okay i'll just roll profession".
Being a bruiser half orc barb with a Greatclub i have more well thuggish type basic actions so far such as spending his time eyeing up marks, ambushing folks in alleys for coin, knowing where to stay out of the guards rounds, maybe roughing up someone for someone else ETC. (all off panel of course, im not trying to steal the limelight or anything just add some explanation on exactly HOW he spent the downtime earning his profession gold)
And was wondering if anyone else had any advice for fun things i could add to the list of uses for it? looking to get as many ideas as possible to pull from. Thanks in advance!
P.S are their any traits that add a profession of your choice to your list of class skills?
P.P.S say i wanted to reroll this character specifically to try PFS, would profession: thug be legal? since it is organized i dont know whether you can only pick the given examples or not.

Vinja89 |

Profession: underwater basket weaver?
Im not sure whether that would be a profession or a performance, must be quite the sight XD
You can make Profession checks in a manner similar to knowledge checks for knowledge about that specific profession.
So you could use the skill to come up with the best way to beat information out of some punk who won't talk. (hint: go for the kidneys)
Yeah, this is the sort of thing i was looking for! That's fantastic i never knew you could use a profession in that way, i love it. thanks a bunch!
First profession: thug then craft: ceramic unicorns people who laugh at "craft roll" can try laughing at profession roll
This just cracked me up, thanks everyone so far for the replies so far.
P.S. Is it Legal to make your weapon into a masterwork tool? just seems it'd make sense wielding his greatclub would aid in his line of work.

Mystically Inclined |

Dark Triad was referencing a very old joke from earlier editions of D&D. Google underwater basket weaving next time you have half an hour free.
Profession sailor is pretty useful, assuming the campaign involves boats at some point. I could see a permissive GM allowing Soldier or Tactician to be used for a single round +2 buff to allies as a standard action as your character 'directs' the combat on the field.
Since you've gone with Thug, just be creative. Try to use it as a substitute for knowledge local or diplomacy when gathering information about underworld activities. Maybe ask for a +2 synergy bonus to intimidate. Whenever a 'Thug like' situation comes up, see if you can role profession Thug as a substitute.

Zigniber |

Profession: Thug isn't something you see, well... ever. But I could see it being used for a bouncer as a seedy tavern, or for anyone who wants to know how to effectively run a protection racket. It might even come in handy for torturing information out of someone, in a crude fashion. After all, what kind of thug doesn't know how to break someone's kneecaps?

MagusJanus |

Have them actually working their profession and people showing up to purchase things, but mentioning problems they can help with. Maybe the PCs overhear it, maybe their boss hears it and suggests they talk to the customer.
Note that none of these problems have to be adventures; just things like the normal daily problems.
Edit: Reworked for clarity.

Vinja89 |

Since you've gone with Thug, just be creative. Try to use it as a substitute for knowledge local or diplomacy when gathering information about underworld activities. Maybe ask for a +2 synergy bonus to intimidate. Whenever a 'Thug like' situation comes up, see if you can role profession Thug as a substitute.
yeah this is good stuff, good to know building a character around a profession wouldn't be as much of a "waste", i like this.
Profession: Thug isn't something you see, well... ever. But I could see it being used for a bouncer as a seedy tavern, or for anyone who wants to know how to effectively run a protection racket. It might even come in handy for torturing information out of someone, in a crude fashion. After all, what kind of thug doesn't know how to break someone's kneecaps?
great idea's here as well, brings up the thought maybe not all uses would be illegal, maybe bodyguarding a merchant in a rough section of town etc.
Another use for the profession might be sizing an opponent up. It could provide a bonus to perception or opposing bluff checks to figure out how tough a guy is. After all, thugs don't last long without learning to tell easy prey from predators.
I REALLY like this one and would use it, that's something i would love to do but among the options i hope DM would not disallow.
Have them actually working their profession and people showing up to purchase things, but mentioning problems they can help with. Maybe the PCs overhear it, maybe their boss hears it and suggests they talk to the customer.
Note that none of these problems have to be adventures; just things like the normal daily problems.
Yeah i like this, even if im only one on downtime doing this "hey i heard through the grapevine a group o scholars just went through crystal fall caverns on the hunt for some artifact, and are lookin for muscle" as a great way to add plothooks!