| Taku Ooka Nin |
| chaoseffect |
Also consider Totem Spirit if your game doesn't care about setting specific background requirements. One of the options is the exact same as Fleet except it gives you an additional +2 to Acrobatics.
Captain Zoom
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Dip a level of cleric for the Travel domain. (If you also have the Magical Knack trait, your Longstrider will last three hours.)
In some cases, depending on your build, a dip in Barbarian might work better than Cleric.
You can also go the magic item route, like Boots of Speed, again, depending on what you're going for.
Sir Thugsalot
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Sir Thugsalot wrote:Dip a level of cleric for the Travel domain. (If you also have the Magical Knack trait, your Longstrider will last three hours.)In some cases, depending on your build, a dip in Barbarian might work better than Cleric.
You can also go the magic item route, like Boots of Speed, again, depending on what you're going for.
The cleric/Travel dip nets you move+20 (w/Longstrider and wis+2 without raging.
Kinda fun being heavy armor dwarf tank with a 40' move and the ability to ignore difficult terrain WIS+3 rounds per day. (Popping scrolls of CSW to extend your middle finger to blasters who target your ref save is just gravy.)
| CKorfmann |
It's not through feats... but, I have an Aasimar with the Enlightened Warrior trait that allows me to take Monk levels with a N alignment. It is Serene Barbarian 2 / Zen Archer Monk 3. +10 from Barbarian and +10 so far from Monk. I'll continue to take Monk levels (with the possibility of a few dips here and there) which will increase his speed. This Character is also Mythic (Champion) and my first tier ability is Climbing Master. This grants a climb speed equal to your movement speed. So, right now I can move and climb at 50. My next tier I'm taking Impossible Speed which will grant me +30 to my speed making my movement and climb each 80! This is all without feats or special items. I'm gonna be Spiderman. Could be fun!