Dwarven Plate


Rules Questions

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Simple question: can humans wear Dwarven Plate?

This came up in my game tonight. The player thought so because humans and dwarves are both medium.


By the rules, yes; Armor size doesn't get any more complicated than 'medium is medium, small is small', etc.

As a side note, I always assumed Dwarven Plate meant 'built by dwarves', not necessarily 'only for dwarves' (and the same for other racial things).


I suppose the assumption is that any decently crafted armor can be adjusted for any creature of the appropriate size category with minimal effort. I'm . . . uncertain how accurate such an assumption is. I always figured field plate and full plate, at least, would need some amount of custom fitting to provide full mobility.


If it pleases the members of your gaming group, the "dwarven" plate could be fitted to the new wearer by a trained armorer, and until it is, decrease the AC by 1 and increase the ACP by 1. Or, you could ignore the whole mess and call it medium armor.


blahpers wrote:
I suppose the assumption is that any decently crafted armor can be adjusted for any creature of the appropriate size category with minimal effort.

This is my assumption as well, both for ease of game play, and that it makes sense to me. In most game worlds I've seen, armors have existed for far longer than they did in RL, due to Medieval Stasis. If you've been making the same armors for thousands of years, you're going to come up with advancements the real world didn't, because your armor has never become totally obsolete.


Zhayne wrote:
blahpers wrote:
I suppose the assumption is that any decently crafted armor can be adjusted for any creature of the appropriate size category with minimal effort.
This is my assumption as well, both for ease of game play, and that it makes sense to me. In most game worlds I've seen, armors have existed for far longer than they did in RL, due to Medieval Stasis. If you've been making the same armors for thousands of years, you're going to come up with advancements the real world didn't, because your armor has never become totally obsolete.

That's a really good take on it. I hadn't thought about tech divergence changing the qualities of armor.


I think about it a lot.

You know how people say this or that 'breaks my immersion'? Game worlds that are just Medieval Europe pastiches with no adjustments made to take magic and monsters and such into account at the very least bend mine.


Was the suit magic? My groups usually assume that magical sets of armor will adjust to fit a wearer of the same size category.

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