Benjamin F.
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Does the use of a wondrous item Sipping Jacket provoke an attack of opportunity.
The text for it is as follows for the item: Absorbent fibers line this heavy canvas coat.
Once per day as a standard action, the wearer can pour a potion onto this lining, suffusing it into the coat. If the potion has an instantaneous duration, the wearer can activate the coat as a swift action to consume the potion. If the potion’s duration is measured in rounds, the wearer can activate the coat as a swift action to gain the potion’s benefits for 1 round, repeating as desired each round until the potion’s entire duration has been used. These rounds do not need to be consecutive. The coat absorbs only potions with instantaneous or round-based durations, and only those which affect creatures (for example, it does not work on oils). Once the coat absorbs a potion, the potion cannot be retrieved from it, only used as described above. The absorbed potion loses its powers after 24 hours, even if unused.
Normally when you activate a wondrous item you don't provoke, however since you are drinking some of a potion out of it, does it provoke?
Magda Luckbender
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I can almost hear people thinking of all the juicy potions they can put in their sipping jacket and drink as a swift action without provoking: it seems almost too good to be true. That's because it's not. Most of the potions you want to use won't work. That's why Sipping Jackets are rare. Here's someone wanting Enlarge Person, the obvious go-to:
Jacob Saltband wrote:Kiinyan wrote:I like your ideas except that the sipping jacket can only use potion that are instantainious(like cure potions) or limited to rounds per (like haste). Enlarge is minutes per level.Enlarge person is handy for melees. For a 50gp potion and one cheap enough magic item you replace the growth domains 1st level ability.
Others I like: blur, Aspect of the falcon for an archer (since the bracers are banned from PFS), mirror image (this one's funny if you're in a home campaign with a wizard who brews potions, using his caster level), and really any other good buff spells.
Correct. Very few potions will work in a sipping jacket. Enlarge Person is not one of them. That said, some of the potions that work are quite good. Top of the heap are Displacement and Haste. First level options are weak, because they only last one round, and only once per day.
The Sipping Jacket is cheap to buy, but expensive to use. Other possible include Silence and Sanctuary. Those potions cost 750 gp / day of use. Compare to boots and cloak that give those effects. Sipping Jacket is cheaper to buy up front but more expensive for extended play. Low level Displacement might make a good concept character, if you can afford to feed it.