Rules for Pathfinder Gods


Lost Omens Campaign Setting General Discussion

Paizo Employee Developer

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Hey folks,

We're in the final stages of editing and development of Inner Sea Gods and I was thinking it might be cool to include a reference of rules elements from other sources that evoke the theme or flavor of the setting's core 20 deities. And while we're certainly capable of assembling such a list ourselves, it seems a waste of a perfectly helpful and knowledgable community not to ask for some suggestions.

So, Pathfinders, what archetypes, feats, spells, and magic item from hardcover, non-adventure products only really evoke the spirit of a specific deity? I'm curious to see what everyone can come up with. Who knows, your suggestion may even appear in the final book!


Sarenrae feels linked to the Dervish archetypes. I think at least one of them is from Ultimate Combat?


Anything "drunken" sort of goes with Cayden Cailean. He was drunk when he became a god.

Scarab Sages

The Weapon Master archetype for the fighter seems thematically appropriate for a lay follower of Gorum.

Beast Master rangers, Master Summoners, Beast Rider Cavaliers, and Beastmorph Alchemists could be priests of Lamashtu.

Bardic Masterpieces fall under the purview of Shelyn.

Chameleon rogues are ideal followers of Norgorber, while Pirate and Swashbuckler rogues are typical layfolk of Besmara.

Urban barbarians and rangers could be "civilized" followers of Abadar.

Burning Gaze has Asmodeus all over it.

Destruction is too easy of a fit to Rovagug

Chain of Perdition screams Zon-Kuthon.

Paizo Employee Developer

Thanks, folks! Keep 'em coming!


Dot for later...

Paizo Employee Developer

Not much time for later, honestly. If you have any rules elements you think are fitting for such an index in Inner Sea Gods, this is the time to add them, as it has to go to print soon soon soon.


Unnatural Lust(UM)- Calitria
Cape of Wasps(UM)- Calistria
Silk to Steel(UM)- Calistria and/or Shelyn and/or Desna
Youthful Appearence(UM)- Shelyn
Pup Shape(UC)- Shelyn


Mark Moreland wrote:
Not much time for later, honestly. If you have any rules elements you think are fitting for such an index in Inner Sea Gods, this is the time to add them, as it has to go to print soon soon soon.

Yep. Unfortunately, being as distracted as I am right now, most of the things I came up with were already taken. The things I subsequently came up with, John got off before I could. :)

Desna:
* bard (archeologist) - bold, exploring the dark ancient places, shedding light on them, and using his luck to get by
* stone of goodluck
* druid (worldwalker)

Erastil:
* ranger (groom) - if only Dungeoneer's Handbook was hardback, alas; I know it doesn't count, but it fits so well!
* Ranger - either spirit bond or hunting companions; also Archery Combat Style, and Warden

Besmara: (not technically part of the 20, I realize... oops)
* Ranger (freebooter)
* Fighter (cad, corsair, and viking)
* Rogue (pirate, rake, swashbuckler)
* Gunslinger (buccaneer)
* Witch (sea witch) - also related to Gozreh

Lamashtu:
* witch (beast bonded)
* antipaladin

Urgathoa:
* witch (gravewalker)
* oracle (juju)

Norgorber:
* ninja
* alchemist (vivisectionist)

Urg. Frustrating. I've linked so many things in the past, but currently, with little time and a sick toddler, I'm thinking of nothing but the most vague basics. And I know I'm forgetting a metric ton of spells. :(

Oh!

Nethys:
* cursed magic items (especially intelligent items) - especially those that have both good and bad elements to them

Rovagug:
* black-blood oracles

Zon-Kuthon:
* monk (martial artist) - becoming inured to pain while causing it to others

Asmodeus
* monk (hungry ghost monk) - taking what you want and using it for yourself through strict discipline
* cavalier (order of the cockatrice) - similar to the above

...

I guess that's all I have for now. :/

Sorry, not that much.

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