Creating pits under Dazed enemies: How do they save?


Rules Questions


I have no idea how to interpret this situation.

Say a foe is hit by a dazing metamagic spell and is dazed for a few rounds after failing the initial save. On the next round, say the caster opens up a pit under it. Since the foe is dazed, does it get a save? If it makes it, does it get placed on a square outside of the pit?

Basically, daze prevents a creature from acting. Does it prevent or hinder a creature from reacting?


I actually have the same question. If I send out a dazing fireball and follow up with a quickened fireball how are the dazed monsters able to make a reflex check?

Personally as a GM I rule it as they can't make physical based saves but they can make mental type saves. While they are in awe I still believe that they have mental "blocks" still in place.

But I have had other GMs rule that they still get to make all saves.


You get a save vs fireball even if you are asleep, or unconcious, or hogtied (though you dexterity would be considered 0). So yes Realistically the dazed person should automatically fall in the pit and the hogited person who can't move should fall too... but they still get a save.


Dazed: The creature is unable to act normally. A dazed creature can take no actions, but has no penalty to AC.

I would think that the lack of a penalty to AC would imply a lack of penalty yo reflex saves as well. They can't act; doesn't say they can't react though?


Arssanguinus wrote:

Dazed: The creature is unable to act normally. A dazed creature can take no actions, but has no penalty to AC.

I would think that the lack of a penalty to AC would imply a lack of penalty yo reflex saves as well. They can't act; doesn't say they can't react though?

That is how the last GM I played with ruled it. Since there is no penalty to AC that means they keep their DEX.

It just doesn't sit right when I picture it. A creature pointlessly staring in a trance like state at the awesome power of a fireball! Then for a split second it snaps out of daze to jump out of the way for the next one and immediately goes back to dazed.

Grand Lodge

bfobar wrote:

I have no idea how to interpret this situation.

Say a foe is hit by a dazing metamagic spell and is dazed for a few rounds after failing the initial save. On the next round, say the caster opens up a pit under it. Since the foe is dazed, does it get a save? If it makes it, does it get placed on a square outside of the pit?

Basically, daze prevents a creature from acting. Does it prevent or hinder a creature from reacting?

Daze prevents a creature from initiating it's own actions. It does not prevent normal defense. Since it retains it's dexterity modifier to AC, it's reasonable to assume that reflex saves operate as normal.


LazarX wrote:
bfobar wrote:

I have no idea how to interpret this situation.

Say a foe is hit by a dazing metamagic spell and is dazed for a few rounds after failing the initial save. On the next round, say the caster opens up a pit under it. Since the foe is dazed, does it get a save? If it makes it, does it get placed on a square outside of the pit?

Basically, daze prevents a creature from acting. Does it prevent or hinder a creature from reacting?

Daze prevents a creature from initiating it's own actions. It does not prevent normal defense. Since it retains it's dexterity modifier to AC, it's reasonable to assume that reflex saves operate as normal.

This sounds reasonable. I can picture somebody just sort of stumbling around and trying to figure out what the heck just happened and still having the wherewithal to get out of the way of dangers. So just assume that the daze state means that they just forgo doing anything on their actions but still have full saves and defenses.

Shadow Lodge

Let me make this explicitly clear. Being Dazed does not decrease your defenses whatsoever. It does not prevent you from dodging attacks. It does not prevent you from making saving throws of any sort.

The only thing is prevents you from doing, as stated in the rules, is taking actions. That means "standard actions" and "move actions" and "free actions" and "swift actions." It does not mean "breathing" and "making a reflex save" and "thinking about things" and other non-actions.


The Morphling wrote:

Let me make this explicitly clear. Being Dazed does not decrease your defenses whatsoever. It does not prevent you from dodging attacks. It does not prevent you from making saving throws of any sort.

The only thing is prevents you from doing, as stated in the rules, is taking actions. That means "standard actions" and "move actions" and "free actions" and "swift actions." It does not mean "breathing" and "making a reflex save" and "thinking about things" and other non-actions.

If you make a reflex save, isn't it considered "jumping/moving" out of the way? Which is an action. I know it is not an action in literal game terms but it is if you picture it in your head. I just picture a dazed creature standing dumbfounded in once spot.


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An unconscious character still gets all of his saves.

His reflex is a little lower since his DEX is effectively 0, but other than that he saves as normal.

Unless something specifically forbids a certain save (can't think of a single example), you always get one.


Steve is correct. How you flavor/fluff in your games is up to you, but you always get reflex saves, and dazed only stops you from taking actions in the "game term" sense of actions. It does not remove dex to AC or do anything more that what it says it does. If dazed did anythign more you would lose dex to AC and therefore get a penalty to AC.


Saving throws are combination of action (Reflex), physical resistance (Fortitude) or mental resistance (Will), physical and mental conditioning, experience in resisting such effects and sheer luck. That's why saving throws are always made unless voluntarily failed or condition specifically prevents taking saving throw.

Shadow Lodge

I think there's been an official answer to whether PCs get saves when they're sleeping/unconscious and that answer was yes they do get a save.

So being dazed would theoretically be an easier case to say they do get a save.

RPG Superstar 2008 Top 16

I've always described dazed characters as if they're briefly incapable of making up their minds about what actions to take. They still parry blows and dodge away from fiery blasts (muscle memory FTW), but can't quite figure out what they're doing.


Sir_Wulf wrote:
I've always described dazed characters as if they're briefly incapable of making up their minds about what actions to take. They still parry blows and dodge away from fiery blasts (muscle memory FTW), but can't quite figure out what they're doing.

I like this image of it. I will now use this instead of picturing them just standing in place doing nothing.

Shadow Lodge

Ignipotens wrote:
If you make a reflex save, isn't it considered "jumping/moving" out of the way? Which is an action. I know it is not an action in literal game terms but it is if you picture it in your head. I just picture a dazed creature standing dumbfounded in once spot.

Let me just highlight part of your post for you.

Ignipotens wrote:
I know it is not an action in literal game terms

Gee. If only we were playing some sort of game with rules that defined what counts as an "action" and what "dazed" means.


Ignipotens wrote:
Sir_Wulf wrote:
I've always described dazed characters as if they're briefly incapable of making up their minds about what actions to take. They still parry blows and dodge away from fiery blasts (muscle memory FTW), but can't quite figure out what they're doing.
I like this image of it. I will now use this instead of picturing them just standing in place doing nothing.

They are taking instinctual actions rather than conscious actions.


The Morphling wrote:
Ignipotens wrote:
If you make a reflex save, isn't it considered "jumping/moving" out of the way? Which is an action. I know it is not an action in literal game terms but it is if you picture it in your head. I just picture a dazed creature standing dumbfounded in once spot.

Let me just highlight part of your post for you.

Ignipotens wrote:
I know it is not an action in literal game terms
Gee. If only we were playing some sort of game with rules that defined what counts as an "action" and what "dazed" means.

I was mostly concerned with whether something with a description indicating that the enemy will move out of the way counts as an action or a passive defense.

I'm sorry that my confusion seemed so very idiotic to you.

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