| Zerbe |
Hello,
we will start with a new Rise of the runelords group this weekend.
Our DM told us that we should have more than 1 character with us , in case one dies and can't be resurrected.
So I will start the game with either a paladin or an enchantress.
Now I was thinking about an archer as an additional character , because we don't have any real archer in our group and I haven't played one in any P&P for a long time.
His story is that he found a book which goblins hate of course , got in trouble with his tribe (was betrayed by a "friend) and should be punished , but was so fascinated by the book that he ran away with it and was found by a human ranger (short version of course)
This is my first sketch
Razz Darkstalker
Goblin Ranger
Neutral
(Stats after racials, we use a table with 36 stats)
Str:14
Dex:22
Con:14
Int:10
Wis:14
Cha:11
Traits: (don't know if we will get a the rise of the runelords trait from the DM)
-Reactionary
-Magical Knack
Skills:
Perception,Stealth,Ride,Survival,Handle Animal,Climb/Swim/Craft(Bows)/Knowledge(Nature)
Class:
Favored Enemy Humanoid(Goblinoid)
Track
Wild Empathy
Feats:(in the following order)
Precise Shot
Point Blank Shot
Rapid Shot
Deadly Aim
Improved Precised Shot
Manyshot
Weapon Focus Longbow
Point Blank Master
Pet/Mount:
Wolf
So here are the first questions:
1: How does the first sketch look ?
2: Which spells should I use ?
3: Would you recommend any archetype? (have all books here at home)
4: Should I get Over-Sized Ears for max. perception ?