Replacement Char for Rise of the runelords (Ranger or something else)


Advice


Hello,

we will start with a new Rise of the runelords group this weekend.
Our DM told us that we should have more than 1 character with us , in case one dies and can't be resurrected.

So I will start the game with either a paladin or an enchantress.
Now I was thinking about an archer as an additional character , because we don't have any real archer in our group and I haven't played one in any P&P for a long time.

His story is that he found a book which goblins hate of course , got in trouble with his tribe (was betrayed by a "friend) and should be punished , but was so fascinated by the book that he ran away with it and was found by a human ranger (short version of course)

This is my first sketch

Razz Darkstalker
Goblin Ranger
Neutral

(Stats after racials, we use a table with 36 stats)
Str:14
Dex:22
Con:14
Int:10
Wis:14
Cha:11

Traits: (don't know if we will get a the rise of the runelords trait from the DM)
-Reactionary
-Magical Knack

Skills:
Perception,Stealth,Ride,Survival,Handle Animal,Climb/Swim/Craft(Bows)/Knowledge(Nature)

Class:
Favored Enemy Humanoid(Goblinoid)
Track
Wild Empathy

Feats:(in the following order)
Precise Shot
Point Blank Shot
Rapid Shot
Deadly Aim
Improved Precised Shot
Manyshot
Weapon Focus Longbow
Point Blank Master

Pet/Mount:
Wolf

So here are the first questions:

1: How does the first sketch look ?
2: Which spells should I use ?
3: Would you recommend any archetype? (have all books here at home)
4: Should I get Over-Sized Ears for max. perception ?

Liberty's Edge

Minor spoiler: goblin may be a very bad race choice for rise of the runelords, especially if you start from the beginning.

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