
Damiancrr |

So here is a quick background on the system in the campaign we are running. I am a Kitsune Sorcerer with the Starsoul Bloodline, I will link my character sheet bellow if you want to look at the character.
http://www.myth-weavers.com/sheetview.php?sheetid=647048
Currently we are using both the mana system and a retrogressive spell failure rule.
Spell failure for arcane spells is 10% by default, but if you roll a 100% your spell is a critical and does x2 whatever. Every 4 levels your spell failure goes down by 1% and your crit range goes up by 1%. I am Currently level 7 so i have a 9% spell failure chance and a 99-100% crit range. Because we use the mana system though all spell failures are treated as critical spell failures and follow the same critical spell failure rules and chart.
The Mana System works as so. We take our main stat number, which in my case is 18 in charisma, and multiply it by our level. To ofset the imbalance of wizards to sorcerers in this situation i am also allowed to add the additional mana i would get from spell slots from my ability modifier. Since i have an 18 that means i get 1 extra 1st,2nd,3rd,and 4th level spell per day worth of mana, the mana is then added into my total. Mana cost for spells is based on the spell's level. A 0 level spells cost 0 mana, but every spell after that cost 5 more. 1st level spells are 10 mana(because if they werent cantrips they would cost 5), 2nd level spells cost 15, 3rd cost 20, so on and so forth. Mana is regenerated by spending rounds out of combat doing non-combat things, every round of this gets you mana equal to your main stat modifier. Since i have 18 i get +4 mana every non-combat round. Because of how fast mana is regenerated we basically count out of combat spell use as "free"(although you still roll spell failure) meaning you dont have to worry about tallying it up because it will all be back in a bit.
So~~~ After explaining all that what i want to ask is if there are any suggestions on feats to take. Currently i have a good amount of Metamagics(Persistant, Dazing, Quicken) as well as Improved Initiative. Because of the mana system i dont have to abide by the cant use higher level spell slots rule that usually restricts Metamagics(although the total cant exceed 9th level mana cost). I think i have all the Metamagics that i need and the rest are probably just going to be staves.
Currently im having a big issue on what feats to get next, i honestly cant think of a good feat to get for my character that works well in the system. Alot of feats and spells that go with them become obsolete when you are able to basically spam high level spells on a regular basis. Im thinking of getting the feat for Fox Shape(exclusive to Kitsunes) but i am very much open to suggestions as i cant find anything better to take. We are allowed to take leadership and i may take it in the future but we are encouraged to use it fairly and not try to break the game with it.
Thanks for any and all help and reading all of this long long post xD
Edit: Also, some people may see that my Kitsune has Darkvision and a ability called Fox's Charm. The Darkvision is from a lucky spell failure and Fox's Charm is a house-ruled additional racial ability for Kitsunes since the race kinda sucks.

Damiancrr |

spell perfection
spell penetration
combat casting
crafting featsthat system is broken lol
Perfection cant be gotten till level15 but yea im getting it
Penetration is meh, havnt run into the issue yet.Combat casting, i dont have to make concentration checks, my team is good about backing me up
Crafting Feats i want them but a party member of mine has already stated that they are getting them all already. But getting a second person with craft Wonderous might not be all bad either.

Damiancrr |

Take a level of Druid and grab starlight, sunlight, and moonlight summons feats along with superior summoning.
Why would i do that? thats 7th through 15th level worth of feats and having to give up a sorc level. And all that just to summon lack luster monsters? My character was not built to do things like and that trying to force it is just going to make the character worse then better.