| Still Learning |
I wanted gunslinger which I still haven't gotten to play, but I also want to focus on a charisma build. So despite the limitations, Mysterious Stranger will be fun for me. But I've also decided that while in the worship of Arshea, wearing less is better and a dip into oracle so I can pump charisma and lower dex is cool. I also have UMD through traits + a wand of Neraid's Grace in the planning.
Is there an archetype for oracle that enhances the combo with mysterious stranger or makes good sense for a 1 level dip?
What two first level oracle spells do you think are truly invaluable to a character that is primarily a gunslinger?
What else would stack with Charisma for awesome combat incentives?
I'm a human Mysterious Stranger 2/Oracle 1 in a survival horror campaign with a heavy focus on homebrew zombies. The rest of the party is a Druid, Wizard and Alchemist. They are not optimized and will not marginalize my contributions despite the obvious tier gap.
Thank you for any assistance.
| XMorsX |
Abundant ammunition and Hide form Undead should be your Oracle spells known.
No archetype comes to mind, legalistic seems to be the less burdening curse.
How do you intent to have a high attack bonus though? Dex is essential for ranged attacks and Sidestep Secret does not replace Dex with Cha for this use of Dex.
I cannot find what Neraid's Grace is. If it is what will let you circumvent the above obstacle, I don't find it a good idea to be reliant to a wand to do your thing.
| Kazaan |
Nereid's Grace gives you a Deflection Bonus to armor equal to your Cha modifier so long as you are either not wearing armor or your armor is not visible (ie. glamered armor). Since Stranger loses quick-clear, you'll want to take Mending as one of your orisons so you can fix a broken firearm in 10 minutes rather than 1 hour. You'll want to focus on Dex and Cha almost exclusively with just enough Str and Con to be survivable and enough Wis to bolster your will saves. Int can be dumped and, if you take Lore mystery, you can get Cha to Knowledge checks. Skip Sidestep and just be a normal Gunslinger with some magical support from Oracle. Alternatively, Bones mystery will give you some benefits more tailored to the campaign. Legalistic seems to be a decent curse to take. Another option is the Black Blood archetype which gives you undead-like immunities and, effectively, gives you Negative Energy Affinity (positive energy harms you but negative heals you). Then you laugh when someone channels negative to heal all the undead and you suddenly recover.
| Still Learning |
@XMorsX
I'm counting on touch attacks being able to pretty easily compensate for the lack of attack bonus. I'm not dumping dex entirely, but it's only a 14. The ammo is a definite yes and was on my list.
And linked here NERAID'S GRACE
@Kazaan
I appreciate the options on changes but I'm really married to the idea of an Arshean getting Cha to AC twice (oracle and grace). And eventually a third time with the Boon from Arshea via Celestial Obedience. Also the GM has already given the okay to magic tattooes and a custom item of Neraid's Grace always on at some point later.
I should be looking at around 31 AC naked, with the headband of charisma and custom neraid's grace as tattooes.
@Everyone
And an additional question if you don't mind. Can you take both Mysterious Stranger AND Pistolero? I'm seeing that would give you Dex to damage with pistols AND Cha to damage x/day with grit.
ArmouredMonk13
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Mysterious Stranger/Pistolero is considered pretty much the cheesiest combo you can get as far as gunslinger archetype combinations, because it is clear pistolero pistol training should replace gun training. It is legal, but check with your GM.
Black Blooded Oracle is nice for immunities, but I would recommend the dual-cursed archetype. Take lame and legalistic curse, as neither really harm you that much (and less as a ranged character), and get misfortune to help negate misfires.