Advice for orc saurian druid, horde themed game


Advice


So I'll be playing in a game as an orc druid saurian type. We will have other races like gnoll kobold goblin and such so a "tribe" game.

I'm not looking for min maxing since its not that typeof game. Since I'll be playing melee type shifter with power attack furious focus and natural spell. I'm looking for feat and trait that might be cool, not useless but at the same time would fit.

Except the 3 feats already named, anything I might have missed?


Dirty Fighter or Reactionary, Gifted Adept (Call Animal) (see here why you should do this)

Take the Smeller alt racial trait.

Other good feats:

Divine Interference
Powerful Shape
Planar Wild Shape
Wild Speech
Critical Focus->Staggering Critical
Combat Casting
Improved Initiative
Combat Reflexes

You should also consider the feat tree Skill Focus: Conjuration, Augment Summoning, Superior Summoning. Calling 1d3+1 Tyrranosauruses or other kind of dinos as a standard action will provide you excellent flank-buddies.

Furious focus is fine but ou may have to delay it or totally avoid it, as you have few feats and many canditates.

You could go like this:

1 Improved Initiative
3 Power Attack
5 Natural Spell
7 Combat Reflexes
9 Powerful Shape
11 Divine Interference
13 Skill Focus: Conj
15 Augment Summoning
17 Superior Summoning
19 Planar Wild Shape

Starting from 6th lvl, you can play like a reach cleric does. Wild shape in an Allosaurus, cast a spell, move towards them and end your action. Then the enemies will close to you and they will take an AoO. It can be a very effective strategy when facing a a horde of weak melee opponents.

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