Two-Weapon Fighter / Barbarian


Advice


Hey there. Making a level 1 two-weapon fighter for a PFS game. He will be throwing whenever possible. Here is what I have so far, any thoughts?

Human [Unbreakable] Fighter 2, [Invulnerable Rager] Barbarian 10
Traits: Defender of the Society, Armor Expert

Str: 16 (+2) = 18
Dex: 16
Con: 14
Int: 7
Wis: 12
Cha: 7

1Character: Two-Weapon Fighting
1H: Toughness
1Fighter: Endurance, Diehard
2F: Quick Draw
3C: Raging Vitality
4RP: Guarded Life
5C: Double Slice
6RP: ?
7C: Improved Two-Weapon Fighting
8RP: Greater Guarded Life
9C: Weapon Focus (throwing axe)
10RP: Increased Damage Reduction
11C: Greater Two-Weapon Fighting
12RP: Increased Damage Reduction

Extreme Endurance: Cold
Items Required: Blinkback Belt

I was seriously looking at Gladiator until I noticed it didn't work with PFS. "My axe is THIRSTY!!!" And tosses his various axes high into the air and catching them for all his performance things :D


It looks like you are short a point on your point buy. You still have room to make your wisdom 13.

Otherwise, I cannot say that I can fault your general approach. You went for a strength build, and then improved it with rage. I'm glad to see someone that doesn't need to go dex based just to TWF. The focus on damage reduction allows you excellent defense that could be augmented with excellent armor.

Ever consider double weapons though? While they don't have the advantage of providing a ranged TWF, they can be wielded either as a one handed and light weapon OR as a two handed weapon. Thus, it provides an excellent choice for when you have to move and attack in the same turn.

Although most of the good double weapons seem to be weird, exotic racial weapons, but they are also mostly axes if that counts for anything with your character concept. Although, if you abandon toughness, you could get Adoptive Parentage to get access to both of the Dwarven ones...plus an interesting backstory and an extra language. But this is just me going with my personal flavors. Throwing axes are fine.


lol, yeah it counts haha, but I have a quick question: what do you mean "provides excellent choice when you have to move and attack in the same turn"? Why can't I move and attack with my hands filled with ax goodness? Just because I have two in hand doesn't mean i have to use them both. IIRC, you don't take two weapon fighting penalties unless you attack with them. Or am I WAY off on that?

For example, I spend move action to move 15 feet (I have an ax in each hand) and make a standard attack with just one (obviously). Do I take TWF penalties even though I wasn't fighting with two weapons? I only swung one.


Deviston wrote:

lol, yeah it counts haha, but I have a quick question: what do you mean "provides excellent choice when you have to move and attack in the same turn"? Why can't I move and attack with my hands filled with ax goodness? Just because I have two in hand doesn't mean i have to use them both. IIRC, you don't take two weapon fighting penalties unless you attack with them. Or am I WAY off on that?

For example, I spend move action to move 15 feet (I have an ax in each hand) and make a standard attack with just one (obviously). Do I take TWF penalties even though I wasn't fighting with two weapons? I only swung one.

You don't take the penalties, but you also don't take the benefits of attacking with a two-handed weapon, namely x1.5 STr to damage and 1:3 Power Attack ratio. You could have them with a racial double weapon. Or later in your carrer with a Glove of Storing. Or possibly the best way, TWF with an Axe and a Cestus, so that you can grab your axe two-handed for the standard action attack.


Nice idea Mors, but it's a little too much optimizing and sacrifices too much for the RP for me. The Gloves of Storing isn't bad though. And if you notice from my build, I don't even have power attack. And strength 1.5 isn't a big deal. I had planned on grabbing boots or something that let me move as swift/immediate later on to handle things like that. Gotta have that flash after all.

Second thought, is there a PF equivalent of the Vampiric weapon enhancement?


Make certain you are familiar with how your DM will rule on a charisma that low. My campaigns you would probably get alot of laughs, and alot of tears, for having a charisma that low. Most "dump stats" aren't!


I hope that after more than 2 years he figured that out ;)

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