| hnrbound |
Hello all! ok so in my party there is an antipally (undead), an undead rogue kind of guy (think spellthief?), a wizard who is focusing on counterspelling, and a machinesmith (http://www.d20pfsrd.com/classes/3rd-party-classes/louis-porter-jr-design/m achinesmith for refrence)
so my question is, whats needed? If i went a healer I would only be able to heal 3 out of the 5 (including me). The antipally can heal herself and the rogue but I have no idea which class I should be. Help please?
| nate lange RPG Superstar 2012 Top 32 |
ummm... what's needed is a serious face to keep your party from being lynched...
how about a div-spawn tiefling (+2dex/cha, -2 int; +2 diplomacy; misdirection as a SLA)?
you could go sorcerer and pick a couple of illusions as spells known to limit the chances of people realizing that one of you is an undead anti-paladin...
if you really want to heal, you could take 1 sorc level than 1 level of Oracle[wood] (with the Bend the Grain revelation) and then level Mystic Theurge from there... have a good amount of both arcane and divine spells, and be all Cha based so you can really crank your Bluff and Diplomacy.
edit: for MT, you actually need 2 levels of one of the classes, just to meet the skill rank requirement to get in...
also, bard is a pretty good fit too (Cha based, plenty of Face type class skills, some illusions for your own safety), the only real drawback is that they can't learn inflict spells so you can only heal half the party...
witches get cure and inflict spells but they're not Cha based and they don't really get any of the spells you'd need to hide the nature of your companions