| w01fe01 |
ok, so im unsure how this works. take transformative. says you add 10,000gold.
I assumed this means if you had a +4 or +5 weapno you could add this ability for 10000g.
however my friend says you need a +4 weapon, and the effect adds +4, making it +8, and thus costing a rediculous amount of gold.
that seems very unintuitive to me.
| VRMH |
Your friend is incorrect, as Transformative is valued as a flat number: +10 000 gp. The base weapon needs to be (at least) +1 as a general rule for weapons with special abilities, but that's all.
A property like "Dancing", which is valued as a +4 equivalent, still only requires a +1 base weapon, but would indeed add +4 for the purpose of determining the final value.
| VRMH |
according to the special ability chart transformative is listed under the +4/+5 area...are you saying i could do this as early as a +1 weapon?
I am. That chart is just for randomly generated weapons. Although it does indicate the writers had intended the property specifically for high-level magic weapons - something you may want to keep in mind.
But there's nothing in the rules that would disallow a +1 Transformative Quarterstaff, at 12 300gp.