Collar of the true companion, who gets obeyed?


Rules Questions

Lantern Lodge

So, I'm trying to make a guide on mounts, and had the question of how this item works. To increase a mount's potential without having it be an animal companion you could awaken it. The animal, however, is friendly to and obeys the druid who did the awakening, not you.

The round about way to cover this is to get a collar of the true companion, which at one weeks end the "creature is raised to humanlike sentience, as though by the awaken spell." This might not work to interpretation. Who would the animal be friendly to? It's owner? Or the creator of the item? Would the animal be friendly at all to anyone?

Probably not worth the 10,000 gold, versus the awaken spell costing about 2,000. But I want to put the correct information in the guide :) (before hiring someone to cast the spell).


It says specifically in the spell that you cannot awaken a special animal (or tree), such as an animal companion, mount, familiar

Lantern Lodge

It notes special mount, not just regular mount, it is referring to a paladin's mount (or anything else like it). Regular mounts are fine.

It'd be silly if they restricted it from a riding horse but not from a horse pulling a plow (although, the awakened horse might have issues with being a work or riding horse).

I am not talking about animal companions, special mounts, or familiars. Just a regular horse I bought from the city.

Liberty's Edge

An animal of 3 intelligence would only be raised to 5 intelligence after the collar takes affect. It is only 2 points. Keep in mind that this is still the intellect of a child. IMO, it is not worth 2k let alone 10k.

As far as who the animal trusts, it would make sense that this would be based on how the animal was treated before the collar was placed on it. If the owner took good care of the horse, fed it regularly, brushed him down, gave him the occasional treat, did not work it to exhaustion, the horse would probably have a fondness for him.

Lantern Lodge

Retread the awaken spell. It raises int by 3d6, which could raise its intelligence to 20.

awaken wrote:
An awakened animal gets 3d6 Intelligence, +1d3 Charisma, and +2 HD. Its type becomes magical beast (augmented animal). An awakened animal can't serve as an animal companion, familiar, or special mount.

The line I have questions about is here:

awaken wrote:
The awakened animal or tree is friendly toward you. You have no special empathy or connection with a creature you awaken, although it serves you in specific tasks or endeavors if you communicate your desires to it. If you cast awaken again, any previously awakened creatures remain friendly to you, but they no longer undertake tasks for you unless it is in their best interests

The creature obeys you automatically if you awaken it. If a Druid casts awaken for me, then the animal obeys the Druid. But if I give it a collar, what happens? Does the animal become friendly to "you" (the person who put the collar on), "you" (the person who made the item) or no one?

Your opinion is appreciated, IMO it isn't that worth it either. But it's important to people who want to spend that gold on their trusty mount. I'm trying to make a guide that's not just about optimization.

If it helps, I want to say that a way to have the service benefits of the awaken spell without actually being the caster is to use the collar


Hm.. Interesting. I interpret:

gets 3d6 intelligence, +1d3 charisma, and +2 HD

to mean: you gain charisma and HD, your intelligence is SET to 3d6, not raised by.

Lantern Lodge

Ok, set to 3d6. Thanks for that catch. But that's not my question.


The text is unclear in my opinion. Since the collar itself (other than the name) doesn't grant any control over the animal, I would give it allegiance to no one.

As far as RAW goes, I don't think there is an answer.


Scroll down to the bit on Intelligent Animals.

That should help you.

Lantern Lodge

Thanks for the Info!

According to that, there's no real control put on the animal from the awaken spell. Thanks!


FrodoOf9Fingers wrote:

It notes special mount, not just regular mount, it is referring to a paladin's mount (or anything else like it). Regular mounts are fine.

It'd be silly if they restricted it from a riding horse but not from a horse pulling a plow (although, the awakened horse might have issues with being a work or riding horse).

I am not talking about animal companions, special mounts, or familiars. Just a regular horse I bought from the city.

Ya you are right, thanks for clarifying.

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