Magical items casting spells with varying spell components...


Rules Questions


So, let's assume the group found a wand of Restoration in a pre-writen adventure, with some measly remaining charges on it.

What amount of diamond dust is assumed to have been used in its creation?
5k (as per the base line of Restoration)?
50k (which would qualify for dispelling permanent negative levels)?
In the first case, can the wand wielder supply that additional 900 gold to 'upgrade' the restoration spell?

Situation 2: Same question, this time with a scroll or Restoration (which is spell completion, rather than spell trigger, unless my rules-fu fails me...)


Thats a good question.

I would probably go with the lesser amount unless their is some indication otherwise. Is their a value listed for the item any place?

Grand Lodge

Midnight_Angel wrote:

So, let's assume the group found a wand of Restoration in a pre-writen adventure, with some measly remaining charges on it.

What amount of diamond dust is assumed to have been used in its creation?
5k (as per the base line of Restoration)?
50k (which would qualify for dispelling permanent negative levels)?
In the first case, can the wand wielder supply that additional 900 gold to 'upgrade' the restoration spell?

Situation 2: Same question, this time with a scroll or Restoration (which is spell completion, rather than spell trigger, unless my rules-fu fails me...)

If your group found a wand of Restoration, that would be your GM's question to answer. The base assumption would be the minimal 5k and by the rules that's the only effect you can get out of such a wand.

Now mind you you're talking about a wand that would cost 250k in spell components alone to make for the minimum version! And that's before the cost of enchantment. Items of that kind of value should not be placed randomly.


My answer without RAW support:
I would use 50x100gp for the creation. One charge is worth a normal restoration spell (100gp components). With 10 charges you can dispel a negative level (1000gp components).

Same problem occurs with scrolls but here you dont have charges. So you must choose the 'power level' (100 or 1000gp) during the creation of the scroll.


LazarX wrote:
Now mind you you're talking about a wand that would cost 250k in spell components alone to make for the minimum version! And that's before the cost of enchantment. Items of that kind of value should not be placed randomly.

*laughs* Actually, the 5k / 50k are the costs for the full complement of 50 charges (100 or 1k per charge).

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