greater invisibility and trample


Rules Questions


Greater invisibility = This spell functions like invisibility, except that it doesn't end if the subject attacks.

Trample monster ability:
Trample (Ex)

As a full-round action, a creature with the trample ability can attempt to overrun any creature that is at least one size category Smaller than itself. This works just like the overrun combat maneuver, but the trampling creature does not need to make a check, it merely has to move over opponents in its path. Targets of a trample take an amount of damage equal to the trampling creature’s slam damage + 1-1/2 times its Str modifier. Targets of a trample can make an attack of opportunity, but at a –4 penalty. If targets forgo an attack of opportunity, they can attempt to avoid the trampling creature and receive a Reflex save to take half damage. The save DC against a creature’s trample attack is 10 + 1/2 the creature’s HD + the creature’s Str modifier (the exact DC is given in the creature’s descriptive text). A trampling creature can only deal trampling damage to each target once per round, no matter how many times its movement takes it over a target creature.

Format: trample (2d6+9, DC 20); Location: Special Attacks.


So, if the monster is invisible from greater invisibility does it provide an AOO. Does the target still get an "Oh my god somethings trying to squish me!" reflex save or is it "Arrggg what the hell was that... why is the ground shaking and why am I bleeding?"

I'm assuming they get the save but unsure of the AOO because of total concealment and all...


If a product doesn't guarantee that it grows hair, it probably doesn't.

Unless invisibility says it denies a saving throw for a trample it doesn't.

You might want to tack on a -2 to save vs the trample on there, but denying a saving throw is something you only do under really. REAALY extreme circumstances.


They get a saving throw even if they're unconscious, so no, no loss of saving throw.

BigNorseWolf wrote:
You might want to tack on a -2 to save vs the trample on there

This is a house rule, of course; there is no RAW to support that. But on the subject, don't forget that the +2 to attack rolls and the fact that the enemy is denied DEX modifier (both from being invisible) apply to the CMB roll vs. CMD.

Invisibility, greater or not, gives Total Concealment.

Core Rulebook, Combat, Total Concealment wrote:
You can't execute an attack of opportunity against an opponent with total concealment, even if you know what square or squares the opponent occupies.

It doesn't say what kinds of AoO, or what kinds of things provoke them, it just says you cannot execute an AoO. Period.


DM_Blake wrote:

This is a house rule, of course; there is no RAW to support that. But on the subject, don't forget that the +2 to attack rolls and the fact that the enemy is denied DEX modifier (both from being invisible) apply to the CMB roll vs. CMD.

There's no CMB vs. CMD roll for Trample. Right? (Overrun rules elude me - but Trample "works like Overrun" - except in every way).


DM Blake wrote:
ut on the subject, don't forget that the +2 to attack rolls and the fact that the enemy is denied DEX modifier (both from being invisible) apply to the CMB roll vs. CMD.

With trample though there's no roll, it just automatically steam rolls over you. (which ironically means it can't knock you over because it can't exceed your CMD by 5)

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