good spells vs casters with SR


Advice


Hello all,

I play a lvl 10 arcane sorcerer. I have a fairly generic build, I tend to use summons and rays for the most part.

We are limited to the Core Rulebook and the Advanced Players Guide

We (my party and I) have started coming across enemy casters with relatively high SR more and more often. They tend to have high AC and either Blur and/or Mirror Image up as well. As I have just hit level 10 and have a 4th and 5th level spell to pick out, as well as a replacement option to use, I am looking for suggestions for vs SR targets.

My current spell list is as follows:

1
mage armor
charm person
shocking grasp (prime candidate for replacement (magic missle or mount))
shield
enlarge person
feather fall
grease
floating disk

2
scorching ray
mirror image
invisibility
hideous laughter
glitterdust
alter self
pyrotechnics

3
summon monster 3
fireball
dispel magic
fly
haste
slow

4
summon monster 4
dimension door
confusion
enervation
???

5
???

Suggestions?

Thanks in advance!


Best ?
1) summon
2) boost and buff the barbarian


It's not exactly original, but I'd go with Black Tentacles. It works pretty well versus casters by forcing concentration rolls and also ignores SR. Just remind your fellow party members not to walk into the big pile of deadly grappledeath.

Grand Lodge

Stinking Cloud is also great. If you really want to bypass SR the conjuration school is where you should be looking. Other options include Create Pit and its line of spells, Wall of Stone or Force for positioning sake, Cloudkill threatens them on their lowest save and blocks vision.

Sadly you are missing some awesome options from UM like Mad Monkeys, Dazing Spell+Snapdragon Fireworks/Stone Call, and Icy Prison.

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