Questions for a Group to Help Formulate a New Campaign


Advice


Our group has many members. We are about to start a new campaign and are not sure yet who will be running. We want input from all about the new campaign.

We generally create our own worlds, maps, etc.

So my question is...

What questions should a round table group consider to help potential GM's plan for the next campaign?

Here are some examples..

Do you want the campaign to be…

a. Low powered
b. Medium Powered
c. High Powered

Do you want magic/the force to be...

a. Common
b. Not Common
c. Rare

Do you want magic items to be…

a. Common (Magic Item Shops available)

b. Not Common

c. Rare

d. Non existent

Do you want our heroes to be…

a. reluctantly pulled into the story

b. Actively Seeking Adventure

c. Not heroes but merc’s, assassins, spies etc.

d. Not heroes but villains

_____________

Other options are appreciated!


I think what your asking is that should the players have meaningful input in the type of game.
I say that's a great idea


Yes. I think that they should as well. And assuming that they do, what information would you want to get from players before starting to plan the campaign?


What characters they want to be, and what classes/builds they are going to use, etc...

any cool things they want to do (rule a kingdom, use catapults, defeat a dragon, storm a super fortified fortress, accidentally save the world, save the world, be involved in political intrigue, stop a war, prevent regicide/genicide, Be evil, be freedom fighters, etc...)

Shadow Lodge

First off, judging what the characters want is super important, so good job. Here is what I use for everything:

New Campaign Questionnaire

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