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I am considering running an adventure for an all-dhampir party where, at some point, the dhampir will be given the opportunity to turn into full vampires. I've got Blood of the Night but I can't find any real way for me to provide a progression. Should I just apply the vampiric template at the relevant time?

Skeletal Steve |

I am considering running an adventure for an all-dhampir party where, at some point, the dhampir will be given the opportunity to turn into full vampires. I've got Blood of the Night but I can't find any real way for me to provide a progression. Should I just apply the vampiric template at the relevant time?
I was just looking into doing something just like that for a Dhampir player in a game of mine. Hadn't really gotten working on it yet, but now that this thread is here, I'll chip in if I think of anything good.

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Well the way that I can see it is that either 1) there is a progression which runs over a handful of levels or 2) they just get the template applied.
In my own adventure, I'm planning to run Kingmaker and I'm thinking that if I run the progression then they'll run the characters all the way through. However, if they just get the template applied then their main characters shall take a back seat and they'll play their political puppets/cohorts.

Skeletal Steve |

Well the way that I can see it is that either 1) there is a progression which runs over a handful of levels or 2) they just get the template applied.
In my own adventure, I'm planning to run Kingmaker and I'm thinking that if I run the progression then they'll run the characters all the way through. However, if they just get the template applied then their main characters shall take a back seat and they'll play their political puppets/cohorts.
I am running Kingmaker right now, at level 3. I'm wondering if there is some way to apply a balanced vampiric template myself. But just not seeing it for my Dhampir player.

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blackbloodtroll wrote:See here.I don't see anything.
The link works fine for me.
It contains a Vampire monster class.
It is a Pathfinder Compatible version of many of the "Monster Classes" introduced in Savage Species.

Skeletal Steve |

Skeletal Steve wrote:blackbloodtroll wrote:See here.I don't see anything.The link works fine for me.
It contains a Vampire monster class.
It is a Pathfinder Compatible version of many of the "Monster Classes" introduced in Savage Species.
Weird. All I get is the google drive upper frame and then "Not Found
Error 404"
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A grand template for born vampires but not exactly what I'm looking for. With that progression, I'd have a party of four near-identical characters aside from feat and skill choice. It'd also force them into taking eight levels of vampire which may prove boring.
I think that personally I'm going to have to make a game with two tiers; the dhampir-turned-vampires who'll do the political machinations and lead their armies and their cohorts who will do the actual books as-written. All that remains is to decide when the dhampir turn to vampires.

themanfromsaturn |
There's some excellent third part material for Dhampirs, some of which can be found at paizo, the rest at rpgnow.com.
One resource I recommend is 'Dhampir: Scions of the night' - It presents a lot of alternate race traits that pretty much cover the gamut of vampire powers, and there are some feats, including 'Emergent magic' and 'innate talent' which let you acquire more of those racial traits and spell like ablities, etc. Eventually, your character will really play and feel like a real vampire.
Another really good one is 'Dhapir feats for shadows over vathak'

themanfromsaturn |
In the bestiary levels pdf that blackbloodtroll linked to, they get a TON of attribute bumps, including +2 to STR three times!
John Stout- I think you'll like it. Dhampirs are awesome and a ton of fun to play as, and I don't think they get NEARLY enough love in the canon material. Especially as regards their bite. I think it should be a secondary attack, not limited to pinned opponents. Though thematic, that requirement makes it absurdly impractical.

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Remember that vampires are brutally powerful, they are probably stronger than the cr +2 template it gives them, I would say it is cr +3
The weaknesses are a real pain though.
Be careful using WotC vampire classes, in 3.5 the Vampire has 8 LA and that tends to get baked into all the savage progressions.

Major Longhorn |

Way of the wicked AP book 5 (Fire mountain games)
has a great way to show the progression from bitten to full born vampire.
It was going from lvl 3 to lvl 9 and you only get advantages every odd level.
it had a cost though 5 feats tax. This may seem a lot but in exchange you get 6 feats from vampires + You are indestructible and lots of stats boosts.
In fact I took only 3 feats tax and I regret it somehow.
If you don't know the AP it's absolutely gorgeous.

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I do have the first book of the WotW AP. I'll pick up the rest and have a look. I have already decided, after posting this thread, that this game shall become two tier following the third book. At this point, the characters shall become full blown vampires (using whichever way I decide to use) and they shall become political players dealing with the other political forces in the game, whereas their (live) cohorts shall play the game as intended. In order to utilise this, the characters shall receive Leadership as a free feat when they qualify for it.
Edit: Looking at the WotW progression, I think this is exactly what I'm looking for. It will slowly introduce the thought of their characters slowly turning into vampires, yet at a pace that should fit in with the Kingmaker books exactly.
The PCs begin the game with The Bitten as a free feat.
At the end of Book 1, the PCs gain The Dying as a free feat.
At the end of Book 2, the PCs gain The Risen as a free feat.
At the end of Book 3, the PCs gain The Initiated as a free feat and make the transition to the two-tiered game.
This should ensure the group are firmly bedded into the story and are ready to make both the jump to the political players their vampire characters are set to become, but shall also give them time to get used to their other characters that shall be responsible for clearing up the rest of the game.
At this point, the vampire characters shall gain levels as I decree while their cohorts shall gain the patronage of their vampire character. This shall probably translate in an increased WBL to make up for the fact they'll be facing threats at a level lower than normal.

XMorsX |
You should also check the prestige class Agent of the Grave. It is a 5-lvl PrC that prepares you for your transformation to undead like a lich or a vampire.