
Korthis |
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For future plannings I will be in a game with guns for the first time and was looking at spellslinger.
I'm not actually using ammunition so can I use a reach metamagic rod with a one handed gun? (thus increasing my spell choices quite a bit)
A weapon like the revoler has 6 capacity. With this + chill touch (plus reach from either above or magical lineage + actual reach metamagic) do i get 1 extra shot per level and the weapon's enchantment bonus added to the DC to defend against the strength damage?
School necromancy; Level sorcerer/wizard 1
Casting Time 1 standard action
Components V, S
Range touch
Targets creature or creatures touched (up to one/level)
Duration instantaneous
Saving Throw Fortitude partial or Will negates; see text; Spell Resistance yes
A touch from your hand, which glows with blue energy, disrupts the life force of living creatures. Each touch channels negative energy that deals 1d6 points of damage. The touched creature also takes 1 point of Strength damage unless it makes a successful Fortitude saving throw. You can use this melee touch attack up to one time per level.
An undead creature you touch takes no damage of either sort, but it must make a successful Will saving throw or flee as if panicked for 1d4 rounds + 1 round per caster level.
Also, if the above two are correct are there any other spells (touch, ranged touch, line, cone, or ray) that give multiple hits per level?
Also, if you added weapon abilities by sacrificing spells ("frost" for instance) to the weapon would it add (in the case of the example 1d6 cold) to each shot?
Thank you for your time and insight.