Corsario's Kingmaker Discussion


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Female Half Elf Dual Cursed Oracle of Nature 5 / Evangelist of Arshea 2 / Hierophant of Arshea 1

Option 1 here as well,


Init +3; Senses Perception +12, Fort +6, Ref +8, Will +3 Ranger 7 AC 21, touch 14, flat-footed 18 hp 82 (7d10+12)

Ni/Xi followers will array themselves near the treasury cart and they will bring their guard dogs to walk with them as well. Since they have a pavilion they don't complain about hiding the cart or its contents in their tent for protection.

Liberty's Edge

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Excellent, you will explore an hex by day...

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Ok, I want to give you a heads up...

Kingmaker is not for a DM NPC to become king, as well as I see it.

So Rupert is going to be a way for me to give you ideas, and a common ground, for you to make your kingdom, and choose your own king.

Yes, he dies in the First World. He doesn't make it alive.

So don't feel bad for it. The campaign, after all, is about you.


Male Human(Shoanti) Ranger/7 [HP63/84; AC19,T11,FF18; F+6,R+6,W+4; Per+10/12/14; Init +2]

Heh - was wondering about that. Figured it was a twist you were putting in.


Female / Male Human (Mwangi - Jambala Jaeg) Updated Quest Sheet

I believed that was what was going to happen when you wrote that little blurb during rupert and xi's last encounter. Youll have to forgive if I dont allow him to go easily. :D


Elf Wizard

BOOM! Fire in the hole!


Male Human Cav 4, Bard 1, Battle Herald 3 Marshall 1

Nice post Edel :)


Female Elf // Init +5; Senses low-light vision; Perception +13 // Fort +8, Ref +10, Will +4; +2 vs. enchantments // hp 52/66

Corsario, any chances we could get coords on the Stolen Lands map?

I wanted to start taking notes for Daliedhur, and the hexes explored, and having coordinates would help a LOT :D

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Working on that... Give me a couple of days...


Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4

Pop goes the elven ranger! ;D

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Neji: I am guessing you are not "riding" Destroyerman, but he is "carrying" you, is that right? ;) <- DM evil grin...


Female Gnome Summoner 7/Archmage 1 | HP 80/80 | AC 18 | T 12 | FF 17 | CMD 13 | Fort +7 | Ref +5 | Will +8 | Init +1 | Perc +13

That depends. Sometimes Neji gets a piggyback ride (ground) while other times she gets carried in his arms (flying).

Oh, and I just noticed, but the highest group perception is actually Destroyerman's +15.

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Changed, now Destroyerman is the "spotter" for the group. Makes sense.
Don't forget your Saving Throw.

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Ok, prologue is almost over...
Time to ask you... Do you like the campaign so far?
Interested in continuing in it?
Is the pace ok? Too slow? Too fast?
As I said before, now is a good time to leave the campaign, if you feel like its not you cup of tea.
I promise I won't be as "railroader" in the future. Now it was just because it was only a prologue, but from now on, it will be a sandbox one.
So, please tell me what you think.
BTW: No, is not a good idea to stay and fight Nyrissa and her goon, except if you want to give a good heroic goodbye to your characters. That is why Rupert ordered you to escape.
Also sorry, didn't got time to make the map for the bandit battle, I'll do it tomorrow, sorry.


Male Human Aldori swordlord | HP 105/105 | Hero Points 3 | Mythic 5/5
Stats:
AC 24/16/18 | Fort +11 Ref +10 Will +7 (+2 vs. fear) | Init. +3 | Perception +11, Darkvision 60 ft | CM +11/25 (31 vs. trip & grapple)

I like the campaign so far. I'm ok with railroady prologue foreshadowing. Considering how you describe the end of Kingmaker, I will probably appreciate it much more with this prologue then. However, I would appreciate more narrative when we really have only one option available; in order to accelerate and signal railroad.

Pace is good, since you're effectively running two games with more characters per game than usual.

The kingless thread is a bit confusing for me, because we have two separate groups going. I have to self-edit and skim those posts that don't pertain to my character. Evidently, I'm the only one who considers that extra effort.

I also appreciate your adjustments and positive reaction to feedback.

cheers

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Yes, I should separate Kingless in two threads... I wanted for each group to keep grabs on the other, but I guess that is no excuse... I'll get to it. With the Shrike Cascade group going into full battle mode is for the best.
About the prologue, even if railroaded, I only had an sketch of the things that would happen (Rupert dies, you escape - there is still a surprise there -, they find Skyla and the missing village) but other things I did not know (I haven't planned the harrowings (that came out perfect) nor Illiana appearance), ask Xi'Tir, she invented the waitress of the chocolate without me saying anything, nor you going and hit Tarlaxian as hard as you did. He had to up his game to full power to send you running, as you performed better than I expected.
I am glad you are liking it so far. I know I am.


Elf Wizard

I have to say I have never actually participated in a game with this dimension - as a GM, and also as a player I usually like to ease into things, so this is an interesting change from what I am used to.

Even though it gets a bit overwhelming at points, mainly with all that is going on with the "Barons" group, I am enjoying the game thus far, your GMing style is incredibly rich, very detailed and well thought out - it transmits the feeling of meaning and purpose, and that is an amazing thing in RPG.

Now... I do have an issue here because... Edeldhur would never run in that situation, he would give it all his got, like before when they first arrived in this place and were fighting apparently unsurmountable odds. Seeing his companions fall would not make him run, it would make him attack... So apologies if I haven't posted my actions yet ;)

My honest opinion is that you are doing an amazing job in constructing the game - one of the best I have actually seen done, apart from two separate PbPs I gamed in, here at the boards.

I have but one remark, but this is personal taste - I really have an issue with scripted events, when you get the feeling you are supposed to go in a certain direction, and I must admit I got that a little from the prologue. But hey, now we are in a Sandbox - the sky is the limit! :D


Male Human Aldori swordlord | HP 105/105 | Hero Points 3 | Mythic 5/5
Stats:
AC 24/16/18 | Fort +11 Ref +10 Will +7 (+2 vs. fear) | Init. +3 | Perception +11, Darkvision 60 ft | CM +11/25 (31 vs. trip & grapple)

Szymon can grab Edeldhur to resolve your issue. Szymon would know Ed's stand and fight instinct and is stronger...

You can blame it on him later

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Thanks for the nice things you say. I haven't played in a game this big too. And the thing we did with Daliedhur worked very well, thanks! (for info, Edeldhur send me Daliedhur actions by PM and I only "relayed" them)
If you feel like making Edeldhur attack, well, do so... I will be my problem how to make him run (the witch has a nice spell for this occasions that leave you with 1 hp and there is also the classic "you get thrown out the window - ouch!). Maybe that is not a bad idea, Edeldhur can go out with a nice scar and a good story for it.
The prologue is a big scripted event, sorry for that, but paizo makes such a nice work doing scenes and environments the players never got to see, I had to give you the tour to the house. And letting you know Nyrissa before the last battle.
Just imagine, in a "normal" Kingmaker you only get to know her at the very end, and only in a fight to kill her. She is supposed to be the big bad but you never knew it. What a waste of a bad guy...
But yes, scripting is almost over (thank god, it is very taxing) , and now it is sandbox time!


Female Human Paladin (Holy Tactician) 5 / Noble Scion 3 / Mythic (Guardian) 1

I really don't think Venetia would run either, especially after seeing Rupert and the others die, even more so when she told Rupert to live.

I'm definitely interested in continuing, and I'll throw my hat into the kingless needing to be separated, it is very confusing especially when you are trying to figure out what you need to respond to, even more so when you wake up to 7-8 posts that weren't there last night.

As far as pace, it seems just about right, I was commenting on things being fast earlier, but that is more in Kingless where it's simply further complicated by two groups not together being in one thread.


Female Human (Varisian) Wizard(Diviner(Foresight)) 5/Harrower 3/Mythic(archmage) Tier 2 - HP:68/68; AC11,T11,FF10; F+5,R+5,W+9/+10; Perc+5; Init +7

I am enjoying it so far. It is definitely a different style than most of the campaigns that I am in here. Sort of like reading the last chapter before reading the book, only to discover the final two pages are missing so that you do not know how it ends.

_____________
As far as the Kingless groups go, I like reading what the others are doing, but think that breaking it into two separate threads would be beneficial. We can all dot both, but only have to keep up with one. The second, that we are not actually in, we can peruse when we have time so that when we regroup at the capital, we can update each other with a few OOC comments rather than extended multi-day dialogue.

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Venetia Medvyed wrote:
I really don't think Venetia would run either, especially after seeing Rupert and the others die, even more so when she told Rupert to live.

I guess that's what I get for asking for heroic characters :P

Well, you play in character, I see how I solve it... But better do it quickly so the others can carry you out!
I am glad you like the campaign, I am mourning the passing of three characters, and I wouldn't like to lose Venetia and Tarina.


Female Human Paladin (Holy Tactician) 5 / Noble Scion 3 / Mythic (Guardian) 1

I'm playing it out in character right now, but I have a question, what sort of weapon did Rupert have on his person? Because I don't intend to leave it lying next to his body.

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Kiritta Narvagoth wrote:
I am enjoying it so far. It is definitely a different style than most of the campaigns that I am in here. Sort of like reading the last chapter before reading the book, only to discover the final two pages are missing so that you do not know how it ends.

I am glad you liked it, I am trying to make something you can look back with strong feelings when you return.

Yes, yes, I get it, I'll make the new thread in the afternoon/night.

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Venetia Medvyed wrote:
I'm playing it out in character right now, but I have a question, what sort of weapon did Rupert have on his person? Because I don't intend to leave it lying next to his body.

I kind of like the idea... It can be an emotional weapon for Venetia, or a legendary item for Sloboda (or both).

You pick one, make it good!


Female Human Paladin (Holy Tactician) 5 / Noble Scion 3 / Mythic (Guardian) 1

Well, Venetia doesn't even have a sword at this point, only two flails, I'm going to assume he had a longsword on him, but I'm not going to assume it has any magical traits to it, she wouldn't know if it had any magical traits anyway, not even having access to detect magic Stupid lack of level 0 spells.

Also, I would like to state that I have no qualms about Venetia potentially losing her Paladinness at a later time, in fact when the play test of the advanced class guide comes out there might even be a better class for her, just so long as she wouldn't have to stay an Ex-Paladin for very long. Basically, just putting it out there that while there's no reason for her to fall from grace right now, she isn't necessarily always going to remain paladin material.


Male Human Cav 4, Bard 1, Battle Herald 3 Marshall 1

Post coming soon. Sorry for the wait!


Male Half-Elf Haunted Oracle of Life (Ancient Lorekeeper) 8/Hierophant 1

Hopefully we'll get to see how Janus holds up in a more even battle. At the moment, he feels nothing but powerless.

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Well, right now he is powerless... Now the campaign is about all of you growing up, so the next time you get the the house at the end of time is in your terms...
I take you and Edeldhur are waiting for Marius actions... Good... Do that...


Female Human Paladin (Holy Tactician) 5 / Noble Scion 3 / Mythic (Guardian) 1

Corsario, I sent you a PM on my thoughts on Rupert's sword.


Female Human (Varisian) Wizard(Diviner(Foresight)) 5/Harrower 3/Mythic(archmage) Tier 2 - HP:68/68; AC11,T11,FF10; F+5,R+5,W+9/+10; Perc+5; Init +7
Corsario wrote:

Well, right now he is powerless... Now the campaign is about all of you growing up, so the next time you get the the house at the end of time is in your terms...

I take you and Edeldhur are waiting for Marius actions... Good... Do that...

House at the end of time? I thought it was the Restaurant at the End of the Universe. Which is just downtime from the Big Bang Burger Bar.


Female / Male Human (Mwangi - Jambala Jaeg) Updated Quest Sheet

Lol nice Kiri ;)

@Corsario: the prologue was mighty fine, apologies if I seemed more or less inactive during parts of it but honestly after the beating Ni'Tir took she wasn't feeling as willing to repeat the moment by being overly bold again. That was until you brought out her sisters decapitated head. ;)

Other then that it was fine and from our experience, Danath and I, when you have so many people there are moments when others shine and to be overly bold as well takes away from the moment in our opinion. Especially because twelve of us can't all start making heroic speeches or jests all at once or it loses any sense of coolness. Like Edel's speech was fantastic and both Danath and I had nothing to add really. As Ni'Tir was ready to fight when she thought her sister was dead.

However fighting alongside Danath for so long makes her more prone to follow his lead and when she saw he wasn't raising his sword in righteous fury she paused to assess why. I seriously thought about going all big bad talking T-Rex again but it's better to save those for later. ;)


Male Half-Elf Haunted Oracle of Life (Ancient Lorekeeper) 8/Hierophant 1

I have no idea if Janus can beat Marius in solo combat without being buffed up through the roof, but we will soon see!

...Dibs on the Hellknight's gear!

(Joking.)


Female Human Paladin (Holy Tactician) 5 / Noble Scion 3 / Mythic (Guardian) 1

Hey, if you can solo a Hellknight, I have no qualms with you taking his gear, but the Queen might have other plans.


Male Half-Elf Haunted Oracle of Life (Ancient Lorekeeper) 8/Hierophant 1

The Queen's pretty much why I plan for Janus to flee next round. Corsario did say he wanted Janus to linger for a bit longer, so we'll see where that goes.

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So you all know the bad news... we have lost P33J...
But he goes with a great surprise, one I couldn't have imagined by myself. Marius du'Caat, Hellknight of the order of the Godclaw becomes an NPC and a chief antagonist of the rest of the PC's.
Hrraggar Thunderanvil will become an NPC too, your expert metal smith in the new kingdom.
All the luck to P33J, in his great family adventure.

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Yeap, second surprise of the day! Mythic Heroes!
If you had the question on how to beat the terrible beings at the First World, well, this is part of the answer.
Your adventure in the First World, and the mystical experience you got at jumping to the Dark Tapestry, grant you your First Mythic Tier Level.
So please, check this and add the corresponding abilities and mythic tier to your character!
Hope you like the surprise...
For more info read Mythic Adventures
And Mythic Heroes


Female / Male Human (Mwangi - Jambala Jaeg) Updated Quest Sheet

Oh well damn we lost some good players recently. Hmmm lets figure out what classes we are missing and i can change my class to help balance the group if needed. Dont get me wrong Ni'Tir is an awesome character to play but if the groups continue the splitting party thing with the mains and cohorts we are going to start seriously losing combat effectiveness.

I know that you said we wouldnt die and such but its miserable when fights go poorly because you have more here thwn there. Granted you cant be ready for everything but still i can sacrifice if needed. I am spending time with the family and will take a look at whats left and see what you all post here. :)

Sorry to see P33J go but with a growing family everything changes. Hopefully he returns some day. As a good guy. :/

Also Corsario my comment earlier wasnt a negative one. Just the perspective Danath and I have gained after nearly twenty years of playing. We played around the table primarily with parties between 6-14 people fro. 1st edition up until 3.5 before everyone started moving away and such. Just to add onto before. Youve done a great job with the prologue and it was fun, don't let our lack of posting symbolize something else. It was just that those doing the speaking primarily were doing a great job. :)

Hes having internet issues btw. His provider is being a real... Excellent... Service he should be online by tomorrow. Hopefully sooner. :/


Male Half-Elf Haunted Oracle of Life (Ancient Lorekeeper) 8/Hierophant 1

If I could rebuild Janus, I would make him an Oracle of Metal, beef up his strength, and grab Power Attack. That might be necessary give how we're losing some heavy melee hitters.

Edit: Life Oracles actually seem to be pretty good in melee. With Power Attack and more strength, he would do rather well on the front lines.

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Maybe you noticed I "stopped" checking the characters, and went on with the prologue. What happened is that I decided to use the Mythic rules. So I needed you to add that to your characters. But for that I wanted to surprise you with the end of the prologue.
But now, as soon as you get your mythic tier 1 ready I can resume checking.
Also, the end of the prologue is the end of the railroad tracks. I set plot points in your path, you take the ones you like, and drop the ones you don't. You are not "obligated" to do anything, but remember, there are other powers with other agendas in the world.
So you are in a forest clearing, in an unknown location... time to start this campaign (for the Barons, at least)!
About splitting the party... well, is your call. Now there are 8 Barons, so you can go together or apart, as you wish. You will be the ones that decide when is better to do things one way or the other.
I'll make the new Thread for the Barons, and the new one for the cohorts in a while.


Female Human (Varisian) Wizard(Diviner(Foresight)) 5/Harrower 3/Mythic(archmage) Tier 2 - HP:68/68; AC11,T11,FF10; F+5,R+5,W+9/+10; Perc+5; Init +7

I have never looked at the Mythic rules. Tried to read them, but there is a lot to incorporate and figure out. Will take me a few days to figure out what to do.

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Just start at the beginning, you gain 3 new abilities, you select a new Mythic Feat, and you are done!

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Ni'Tir and Chimalma wrote:
Also Corsario my comment earlier wasnt a negative one. Just the perspective Danath and I have gained after nearly twenty years of playing. We played around the table primarily with parties between 6-14 people fro. 1st edition up until 3.5 before everyone started moving away and such. Just to add onto before. Youve done a great job with the prologue and it was fun, don't let our lack of posting symbolize something else. It was just that those doing the speaking primarily were doing a great job. :)

Thanks, I am glad you liked it.

Keeps the comments coming, it helps make this better for everyone.
BTW: If you want to redo something of your characters, go for it. You have a good excuse for it, as they just had a very mystical (and MYTHICAL) experience!

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Ok, the three threads are ready:

Corsario's Kingmaker: The long way home: This is for the eight remaining Barons, now looking a way to get back to the rest of their people, and kingdom, while learning to use their new powers.

Corsario's Kingmaker: Kingless: Daliedhur, Halcorg, Neji and Tatiana are travelling towards Leventon Lands looking for an ally, or even the start of their new Kingdom.

Corsario's Kingmaker: The Shrike River Expedition: Mulray, Seraph, Tarina and Xi'Tir lead the main force down the Shrike River looking for a good place to start their Kingdom.

About the "old thread":

Prologue - The Dinner of Thousand Breaths: This is now "finished", only need to see what happens with Janus and Edeldhur and we can close it.

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Sorry, I haven't finished the bandit camp map yet... but tomorrow is a new day!


Female Human Paladin (Holy Tactician) 5 / Noble Scion 3 / Mythic (Guardian) 1

As is the one after that.

So I'm thinking Guardian, possibly getting dual path as my mythic feat to be able to take herophant abilities.


Halforc Vivi 4/Fighter 4/MyChamp 1 Hp 82/82 DR 6/magic, AC (25), tch 14, ff (22) Fort +9, Ref +8, Will +2; +2 vs. pois and dis, CMD 25~29

I'd like to go champion... the grappling stuff would be fun.


Elf Wizard

Apologies for the sparse posting. My youngest is sick, so she requires more attention.

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Good luck with her, hope she gets well quickly.
Tell her about the adventure story, and ask her if she would go to see a movie about it... :)

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