Alignment channel, how it works specifically?


Rules Questions


Never bothered too much by channel feats, but just stumbled upon this and didn't really understood it.
I mean, what its sense when you can heal or damage the same alignment?
If i have a good cleric with channel good i can choose whether to heal or damage good otsiders right?
But why a good cleric should ever want to damage good outsiders?
It should work like standard channel energy (positive=heals living, damages undead / negative=heals undead, damages living)

So channel good= heals good, damages evil.


Gandal wrote:

Never bothered too much by channel feats, but just stunbled upon this and didn't really understood it.

I mean, what its sense when you can heal or damage the same alignment?
If i have a good cleric with channel good i can choose whether to heal or damage good otsiders right?
But why a good cleric should ever want to damage good outsiders?
It should work like standard channel energy (positive=heals living, damages undead / negative=heals udead, damages living)

So channel good= heals good, damages evil.

Sometimes good outsiders fall and become evil perhaps? With the feat you're affecting outsiders with that alignment subtype(which by the way stays if something with the subtype changes alignment) not outsiders with that alignment.

You can also choose an alignment channel feat regardless of what your alignment is so if you're good/neutral and are fighting a lot of devils and/or demons Alignment Channel Evil might be a good idea so you can damage them and not harm your friends while if your evil/neutral and have devil and/or demon allies/minions it would also be good so you can heal them and not the people you are fighting.


One use would to be sure you don't heal your enemies(if evil) and just your allies(if good).


Unless you have a large party or a lot of cohorts and followers, Selective Channeling is probably enough for that. Still, Alignment Channel has its uses.


Just remember that this keys off of their subtype, not their alignment.


Lets say you took Alignment Channel <Evil>.

If you channel Positive Energy you can:
Heal the living (including Outsiders)
Harm undead
Harm Evil Outsiders.

If you channel Negative Energy you can:
Harm the living (including Outsiders)
Heal undead
Heal Evil Outsiders.

In short, it reverses what you are able to do with regard to that specific subtype of Outsider.
If you can normally heal outsiders, now you can harm a specific subtype of Outsider.
If you can normally harm outsiders, you can now heal a specific subtype of Outsider.

- Gauss


Effectively i've read you can take the feat with no alignament restrictions, but to me it makes sense only in game mechanics.
So a good cleric should have the possibility to harm good outsiders...sure he can choose not to do, but he could if he wanted to.


This is correct. If you take Alignment Channel <Good>, you can heal or harm outsiders with the good subtype--your choice, chosen at the time of channel. It doesn't really make sense to think about it being positive or negative energy at that point, which is likely why the feat doesn't mention it.


Gandal, a better question is WHY would a good cleric take Alignment Channel <Good>?

Other than acting as a way to selectively channel the cleric doesn't need it to heal them. He already has that with Channel Positive Energy.

- Gauss


Ok, then my question (to tell the truth it is a question from one player, but he doesn't know english) is WHY taking this feat at all ?


So a player with Channel Positive Energy can harm outsiders of a certain type (such as Evil Outsiders).

So a player with Channel Negative Energy can heal outsiders of a certain type (such as Evil Outsiders).

Alternately, if a player summons A LOT of Outsiders of a specific type he can take this and use it to heal his pets without worrying about healing the enemies.

- Gauss

Sczarni

This feat has many applications.

In Season 5 for PFS you'll be facing lots of Demons. Taking this feat allows a channeling focused character to harm Demons without risk to her party members.

An Angel, or other good outsider, would benefit from this feat by allowing her to heal her companions in the heat of battle, without worrying about Selective Channel.

Going to the Plane of Limbo? Now you can channel to harm all of those Proteans that keep grappling you.

I could go on for a while...

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