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With this recent blog post :
http://paizo.com/paizo/blog/v5748dyo5lf8m?Advanced-Class-Guide
looks like we can expect to see more base classes and thus options in society. I was a bit staggered to know there are 10 'new' classes. Thats a lot.
anyone getting any ideas yet about new character concepts?

Shatner's Comma |
Hunter. Rangers are my personal favoured class, so to see a ranger druid... I'm more than a little titillated, I'll admit.
As a relative newbie (18 year break from tabletop RPGs), who's favorite class is Ranger, I've wanted to make this happen since I started playing again this past June. It's just a bit intimidating, as it stands now,to someone just learning the rules of Pathfinder.
I just can't wait to see how this works out.

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1 person marked this as a favorite. |

I have high hopes for the Swashbuckler myself. Have wanted to play a dex-based melee for a while, but would prefer to avoid becoming dervish dancer #21560.
I have a dexterity based Aldori Sword Lord. The archetype and prestige class mesh well. Add a level or two of Duelist for extra damage and AC and there is yer mobile fighter. Mine has a strength of 10 with no dervish anything. He does have ranks in perform dance though.

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You've got aaaaaaaal year to come up with something. No need to get the voices in our heads chattering this early.
Not necessarily, if they let us playtest the new classes in PFS. Isn't that the way things worked for the APG, UC and UM? Otherwise why would the additional resources reference the playtests?
I for one welcome our new gun-toting swashbuckling overlords.

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I am a little concerned about all of this.
Now, I absolutely LOVE to make up character concepts. I can kill a solid chunk of time planning a character level by level. However, I feel like the amount of rules material we currently have, crossed with strange interactions, further complicated by a very slow rules clarification system, is already making the game bloated and complicated. Especially for the DM who has to have a passing knowledge of all material.
I was already starting to feel this system was nearing the bloat of 3.5/LG days. Now I am sure that we have arrived/will arrive next year. There is such a thing as too many options.

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I am a little concerned about all of this.
Now, I absolutely LOVE to make up character concepts. I can kill a solid chunk of time planning a character level by level. However, I feel like the amount of rules material we currently have, crossed with strange interactions, further complicated by a very slow rules clarification system, is already making the game bloated and complicated. Especially for the DM who has to have a passing knowledge of all material.
I was already starting to feel this system was nearing the bloat of 3.5/LG days. Now I am sure that we have arrived/will arrive next year. There is such a thing as too many options.
Yeah ... yeah.
Personally, I don't care about the system--I just really like the world. I don't want to see ten new classes, I want to see a hardcover on Vudra and a sourcebook about Hermea.
But people in hell want ice water.
Instead we get hybrid classes which, based on the information in the blog post about them, seem to be pretty much just amount to optimized multiclassing.
So ... yeah.

Kairos Dawnfury |

I personally love how Pathfinder worked to make playing a class 1-20 more appealing and made Prestige Classes Rarer and thus more Prestigeous.
The Hybrids get me all kinds of excited. I'm hoping for at least a couple Full BAB hybrids, hopefully something along the lines of a Sorc/Paladin.
I'm also suuuuper excited to see how the swashbuckler can be built, my favorite part of the Gunslinger is the grit system, but guns aren't a good fit for my GM's tastes.

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RtrnofdMax wrote:I am a little concerned about all of this.
Now, I absolutely LOVE to make up character concepts. I can kill a solid chunk of time planning a character level by level. However, I feel like the amount of rules material we currently have, crossed with strange interactions, further complicated by a very slow rules clarification system, is already making the game bloated and complicated. Especially for the DM who has to have a passing knowledge of all material.
I was already starting to feel this system was nearing the bloat of 3.5/LG days. Now I am sure that we have arrived/will arrive next year. There is such a thing as too many options.
Yeah ... yeah.
Personally, I don't care about the system--I just really like the world. I don't want to see ten new classes, I want to see a hardcover on Vudra and a sourcebook about Hermea.
But people in hell want ice water.
Instead we get hybrid classes which, based on the information in the blog post about them, seem to be pretty much just amount to optimized multiclassing.
So ... yeah.
I will totally play one, and build a few more. I just feel that the public's push for more options and the developers willingness to satisfy them, can lead to a game system's downfall. But I do realize it's a double-edged sword.

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New stuff is OK by me (current or reboot), though I am limited on what I can play (one game a week) with the stuff I have now.
Power creep is not OK by me as the new product should never overshadow the core product.
But I undestand, not possible with the way gaming companies work.
New will always overshadow old, not necessarily in power though. It is human nature to pay attention to new things more. I think that most so called power creep is just facet of human nature creating a false perception.

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I am very deeply interested in these. I am vetting sick of haveing to recycle the only two classes that meet my standards for PFS. I have tried several.other classes and archetypes but they were disappointing. I will not give them a seco.d chance and so many classes are never worth considering for my taste at all. These new options will be a breath of fresh air. Even if they fail to impress, at least I have something new to examine and evaluate. At the least, I hope to find a melee something to muticlass my alchemists with. Because even though I like the alchemist as one of only two classes I have redone,, even it is not up to my standards and I hhave to multiclass it to be worth my time.
I am so super hoping we get to playtest them early in society because I do not want to be caged in for.the whole year.

exile RPG Superstar 2008 Top 32 |

exile wrote:Per the blog yes.Sior wrote:Hunter. Rangers are my personal favoured class, so to see a ranger druid... I'm more than a little titillated, I'll admit.Do we know that the Hunter is going to be a Druid-Ranger? I had it pegged more as a Gunslinger-Ranger.
I see. I missed the actual blog (I have since read it), but saw an abbreviated version on enworld.