New to PFS: Help and advice building a solid martial duo


Advice


My wife and I are thinking of getting involved in PFS, and hope to build characters that are built around each other. Assuming any legal resource, this is a build for both of us; we both prefer martial characters. Please advise.

Half-Orc (Favored Class: Rogue +HP)

+Sacred Tattoo
-Ferocity

+Shaman's Apprentice
-Intimidating

+City Raised
-Weapon Familiarity

Traits: Undecided

B.arbarian (Armored Hulk)

R.ogue (Skulking Slayer / Scout)

1 B1 Indomitable Stance, Rage, Feat(Amplified Rage:Team)

2 B2 Armored Swiftness, Power: Quick Reflexes

3 R1 Pass for Human, Underhanded Maneuvers, SA1, Feat(Power Attack)

4 R2 Evasion, Bonus Feats(Talent Options), Talent: Combat Trick(Paired Opportunists:C/Team), +STR(21)

5 R3 Bold Strike, SA2, Feat(Broken Wing Gambit:C/Team)

6 R4 Scout's Charge, Talent: Weapon Training(Falchion)

7 R5 SA3, Feat(Horde Charge:Team)

8 R6 Shifty, Talent: Offensive Defense(SA), +STR(22)

9 R7 SA4, Feat(Combat Reflexes)

10 R8 Skirmisher, Talent: Resilience

11 R9 Unexpected Charge, SA5, Feat(Improved Critical: Falchion)

12 R10 Bonus Feats(Talent Options), Adv.Talent: Feat(Seize the Moment:C/Team), +STR(23)

13 R11 SA6, Feat(Coordinated Charge:C/Team)

14 R12 Adv.Talent: Opportunist

15 R13 SA7, Feat(Raging Vitality)

16 R14 Adv.Talent: Crippling Strike(SA), +STR(24)

17 R15 SA8, Feat(Furious Focus)

18 R16 Adv.Talent: Improved Evasion

19 R17 SA9, Feat(Iron Will)

20 R18 Adv.Talent: Hard to Fool, +CON(16)

Initial abilities:

Str 20
Dex 10
Con 15
Int 10
Wis 10
Cha 7

The though it to be full plate rogues with falchions that eschew dex/stealth in order to charge about and gain extra attacks off of each other.

Any thoughts/help are welcome.
Many thanks.

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