Temporary Immunity to Conditions: What happens to the condition?


Rules Questions


1 person marked this as FAQ candidate.

Does an ability that grants temporary immunity to an effect--such as a Life Oracle's Energy Body when poisoned, stunned, etc.--clear the condition the character is immune to or simply suppress it?

Link to thread that started the discussion.

Grand Lodge

Pathfinder Adventure Path, Rulebook Subscriber

My gut check would be to say suppress and but still count duration while suppressed, like antimagic aura/summoned creatures.


Galnörag wrote:
My gut check would be to say suppress and but still count duration while suppressed, like antimagic aura/summoned creatures.

Agree with that malformed spawn of Rovagug.


Galnörag wrote:
My gut check would be to say suppress and but still count duration while suppressed, like antimagic aura/summoned creatures.

I'll give you the same counter example I just used in another thread.

By this logic, a 5th level monk (immune to disease) can still fail his save against mummy rot and contract it. He'll never take damage from the disease, but since Mummy Rot can never be cured without magic, he will always carry it, and can transmit it through unarmed strikes to others.

Contrast this with Plague Bearer from Antipaladin:

Quote:
An antipaladin does not take any damage or take any penalty from diseases. He can still contract diseases and spread them to others, but he is otherwise immune to their effects.

If immunity works the way you are saying, they wouldn't have to have that specific text, because all creatures immune to disease would operate exactly like Plague Bearer.


That text is explicit to the Anti-Paladin, because it fits his 'thing'. It's the exception to the rule (which is why they mention it).


Zhayne wrote:
That text is explicit to the Anti-Paladin, because it fits his 'thing'. It's the exception to the rule (which is why they mention it).

That's entirely my point. It's a specific exception. Antipaladins CAN contract disease and CAN spread them but are immune to effects. So a character that does not have plague bearer, but has normal immunity to disease (5th level monk), therefore canNOT contract a disease. You can't have something you're immune to, unless explicitly stated (again, for example, as by Plague Bearer).

Applying this logic, an elemental, which is immune to bleed, for example, can't have the condition. They are simply immune. So having the elemental subtype for even a round should clear that condition. It's not a valid condition for the elemental to have, so it should disappear.

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