
Yogmoth |
1 person marked this as FAQ candidate. |
Hi, I know this have already being put on the table but the topics i have seen didn't make it really clear.
My first problem is how bonus sneack atk dices interact with bonus to sneack attack dices.
So, can the bonus sneack attack dices from Sap master benefit from the Sap adept feat ? or Knockout Artist ?
Sap adept:
Benefit: Whenever you use a bludgeoning weapon to deal nonlethal sneak attack damage, you gain a bonus on your damage roll equal to twice the number of sneak attack damage dice you rolled.
Sap master:
Prerequisite: Sneak attack +3d6, Sap Adept.
Benefit: Whenever you use a bludgeoning weapon to deal nonlethal sneak attack damage to a flat-footed opponent, roll your sneak attack dice twice, totaling the results as your nonlethal sneak attack damage for that attack.
Knockout artist :
Benefit: When you use your unarmed strike to deal nonlethal damage and sneak attack damage to an opponent denied his Dexterity bonus to AC, you gain a +1 bonus on the damage roll per each sneak attack damage die you roll.
Similary, can other additionals sneack attack bonus dices coming from equipement, like the Rogue's Vest giving a 1d6 sneak atk dice, benefit from these feats.
My other problem is that i don't understand if Forgotten tricks can be taken several times to pick combat feats and if it take an action to pick a feat.
Can i use it at the time an arrow is shot at me to deflect it given i have the other prerequistes ?

Avianfoo |

Sap Adept, Sap Master and Knockout artist
Those feats do what they say.
A level 5 ninja (+3d6 sneak attack) with Sap adept and Sap master will do +6d6+12 nonlethal damage
Throwing knockout artist into the mix that makes +6d6+18 nonlethal damage.
Does Rogues vest add +2d6+6 with those 3 feats instead of the normal 1d6? yes.
Though remember it is quite difficult to get an opponent flat-footed (not the same as denied dex) reliably. There are ways but they are mostly very feat intensive.
Forgotten Trick
This trick is only chosen once. You either have it or you don't. Then you spend 2 ki to get the use of a single feat (that she qualifies for) for a number rounds equal to her ninja level.
Forgotten Trick + Deflect Arrow
No. Ki can only be spent as a swift action (or standard action depending on the ability), which means only on your turn can you activate it. It cannot be activated as an immediate action which is what you are trying to do.

Ilja |

I disagree with Avianfoo.
Sap adept and knockout artist states you gain bonus sneak attack damage per dice.
Sap master does not add dice, it allows you to roll your sneak attack dice twice.
I do not know the RAI, but as I see it sap master specifically does not double your sneak attack dice - it allows you to roll your sneak attack dice twice. If sneak attack dice where shotguns, sap master would not give you extra shotguns - it would make those you have dual-barreled. And sap adept/knockout artist cares about the number of shotguns you use.

Ilja |

I don't think so. In that case, the language in Sap Master would have been different (something like "double your number of sneak attack dice").
I'm not sure of course, but nothing in sap master says you get extra dice - it says you get to roll your sneak attack dice twice. This is an uncommon way of wording it, which could indicate it's intentional - and since Sap Adept is a prerequisite, the writers where probably aware of the potential of them working together.
If dice are treated as "units" in the system, which the feats seem to indicate, then Sap Master increases the size of the units while sap adept is based on the number of units.
It might be easier to think of them as physical dice even. Basicall, on every odd new level, you buy yourself another dice. At 5th level you have 3 sneak attack dice. Sap master does not give you extra dice - it allows you to roll the ones you have twice and add up the results. There could potentially be feats that allow you to get extra dice, but they would say so in their text.

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I don't think so. In that case, the language in Sap Master would have been different (something like "double your number of sneak attack dice").
I'm not sure of course, but nothing in sap master says you get extra dice - it says you get to roll your sneak attack dice twice. This is an uncommon way of wording it, which could indicate it's intentional - and since Sap Adept is a prerequisite, the writers where probably aware of the potential of them working together.
If dice are treated as "units" in the system, which the feats seem to indicate, then Sap Master increases the size of the units while sap adept is based on the number of units.
It might be easier to think of them as physical dice even. Basicall, on every odd new level, you buy yourself another dice. At 5th level you have 3 sneak attack dice. Sap master does not give you extra dice - it allows you to roll the ones you have twice and add up the results. There could potentially be feats that allow you to get extra dice, but they would say so in their text.
Mathematically, how is 'roll 3d6 twice, and total the results' different than 'roll 6d6, and total the results'?

Ilja |

Mathematically, how is 'roll 3d6 twice, and total the results' different than 'roll 6d6, and total the results'?
When it's "roll three six-sided dice two times each, and add +1 for every dice rolled" vs "roll six six-sided dice, and add +1 for every dice rolled".
That's when it can make a difference.

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Unseelie wrote:Mathematically, how is 'roll 3d6 twice, and total the results' different than 'roll 6d6, and total the results'?When it's "roll three six-sided dice two times each, and add +1 for every dice rolled" vs "roll six six-sided dice, and add +1 for every dice rolled".
That's when it can make a difference.
Ah, gotcha... I missed that on the first read through.

Yogmoth |
Thanks for the answers.
So Forgotten tricks take a swift action. But then how does it work with ninja tricks like Feather fall or Vanishing trick ?
Feather Fall (Su): As an immediate action, the ninja can slow her descent as if using feather fall. This ability uses her ninja level as the caster level. Each use of this ability uses up 1 ki point
Vanishing Trick (Su): As a swift action, the ninja can disappear for 1 round per level. This ability functions as invisibility. Using this ability uses up 1 ki point
Does the ninja have to use Forgotten to pick one of these skill then wait a new turn to use them ?

勝20100 |
I don’t think using Forgotten Tricks is a swift action. It is unfortunately not mentioned in the ability text what kind of action it is, if any. I think it can be done at any time, basically a free action usable out of turn.
That makes using Feather Fall and Vanishing Trick usable but costly: you need to pay 2 ki + the cost of the trick, so 3 for those, then you can use them for ninja level rounds. For their ki point cost and using the action described in the trick (immediate for feather fall, swift for vanishing plus one ki point for either of those), you can activate a trick while you remember it.

Mapleswitch |

Feather Fall (Su): As an immediate action, the ninja can slow her descent as if using feather fall. This ability uses her ninja level as the caster level. Each use of this ability uses up 1 ki point
Boots of the Cat
Aura faint transmutation; CL 1st
Slot feet; Price 1,000 gp; Weight 1 lb.
DESCRIPTION
These high-soled blue boots provide a great deal of comfort and arch support while also making the wearer appear a little bit taller than normal.
The boot’s wearer always takes the minimum possible damage from falls (as if the GM had rolled a 1 on each die of damage incurred by the fall) and at the end of a fall always lands on his feet.
---
Don't waste an ability slot for Feather Fall when there is such a cheap item that does almost the same thing.