| Havoq |
Classic Ninja - Can someone explain this build to me - particularly the Flurry of Stars component of this build? I get what it can do at level 12. Adding feats you gain almost no immediate benefit from at levels 4-8 feels awefully long for a short payoff. I suppose if you're playing to level 20...
Am I missing something?
Classic Ninja Feats/Ninja Tricks level 1-12:
1: Weapon Finesse, Two-Weapon Fighting
2: Combat Trick: Weapon Focus: Wakizashi
3: Improved Initiative
4: Flurry of Stars
5: Point Blank Shot
6: Weapon Training: Weapon Focus: Shuriken
7: Rapid Shot
8: Vanishing Trick
9: Improved Two-Weapon Fighting
10: Invisible Blade
11: Dodge
12: Advanced Talents: Crippling Strike
1: Weapon Finesse, Two-Weapon Fighting
2: Combat Trick: Weapon Focus: Wakizashi
3: Improved Initiative
4: Flurry of Stars
5: Point Blank Shot
6: Weapon Training: Weapon Focus: Shuriken
7: Rapid Shot
8: Vanishing Trick
9: Improved Two-Weapon Fighting
10: Invisible Blade
11: Dodge
12: Advanced Talents: Crippling Strike
| Havoq |
Awe well. At least the guy offered a build.
Short of multiclassing to monk for Dirty Trick(blind) or waiting for Invisible Blade - how would someone make Flurry of Stars worth taking?
*edit* Hmmm Ninja(Scout) Charging Hurler.
Well that sucks. You can't full attack on a charge and Flurry of Stars is part of a full attack.