Calistrian Theocracy - Would it work?


Kingmaker


Hi.

I'm planning a KM-Campaign in the near future.

One of my players has the idea to play a female Rakshasa-Spawn cleric of Calistria, which would become something of a priest-queen of the new kingdom (the position of high priest might be fpr someone of the "other" gods)

The charakter would be focussing on the trick and lust aspects of the goddess, with some minor fertility aspect as well. The player has some babylonian ideas about it, mainly focussing on real world goddess Ishtar.

Alignment would be CN or CG, I am not sure yet)

Would it work? Can it work? (not rules, but story-wise)

Calistria is a bit difficult. The idea to have a kingdom mostly on calistrian ideals...well...

What do you think? Any ideas and thoughts are welcomed.

Sorry for my bad english, not my first language.


Considering how the River Freedoms are incorporated into the River Kingdoms, I can see it working.


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It could definitely work, especially if you incorporate Brevoy politics into your campaign. I could see two angles in that:

Sin City. Your PCs' kingdom could gain a reputation as something of the Las Vegas of the River Kingdoms and Brevoy, where noblemen and their offspring go to indulge their vices. Unfortunately, what happens in the Stolen Lands doesn't necessarily stay in the Stolen Lands. Prostitutes and courtesans of Calistria are likely to end up with a bevy of secrets that their clients hold ... and Calistria likes nothing more than using others' secrets to stir up chaos. Imagine the noble houses at war, with your PCs playing puppet master!

If you don't incorporate Brevic politics, I could still see this working. I imagine a city that becomes a place where people come to trade in nearly every vice. It's a place where pleasure is cheap, and life is cheaper. For a model, you might take a look at Katapesh in the Inner City World Guide.

Vengeance is mine! The Swordlords of Brevoy are very big on notions of personal honor, duels, and all that junk. If your PC becomes a vassal of the Swordlords in the Stolen Lands, perhaps her real agenda is to turn them toward the worship of the Sacred Sting by highlighting for them their grievances and the number of people who "deserve" vengeance. Your campaign's biggest villain could be a Lawful Good cleric of Erastil.


Adding to the Swordlord idea, perhaps they could set up a dueling system similar to that of the Swordlords of Mivon.

The Guide to the River Kingdoms has some guidelines on that, and the players of my Kingmaker group incorporated those rules in their kingdom.

Surprisingly enough, it was the group Ranger's idea, as she had grown up in Mivon. She wasn't interested in politics, but contributed a lot with the ideas she did give.


Pathfinder Adventure Path Subscriber

There is a type of wasp that acts as a pollinator for fig trees, and some types of parasitic wasps are used as natural insect control on farms, so there's potential for a Calistrian country to be an agricultural exporter.

Another possibility more in keeping with Calistra's core values is to run and hire out mercenary companies.


Yes, I think the river freedoms will be core to this new kingdom.

pennywit wrote:

It could definitely work, especially if you incorporate Brevoy politics into your campaign. I could see two angles in that:

Sin City. Your PCs' kingdom could gain a reputation as something of the Las Vegas of the River Kingdoms and Brevoy, where noblemen and their offspring go to indulge their vices. Unfortunately, what happens in the Stolen Lands doesn't necessarily stay in the Stolen Lands. Prostitutes and courtesans of Calistria are likely to end up with a bevy of secrets that their clients hold ... and Calistria likes nothing more than using others' secrets to stir up chaos. Imagine the noble houses at war, with your PCs playing puppet master!

If you don't incorporate Brevic politics, I could still see this working. I imagine a city that becomes a place where people come to trade in nearly every vice. It's a place where pleasure is cheap, and life is cheaper. For a model, you might take a look at Katapesh in the Inner City World Guide.

Vengeance is mine! The Swordlords of Brevoy are very big on notions of personal honor, duels, and all that junk. If your PC becomes a vassal of the Swordlords in the Stolen Lands, perhaps her real agenda is to turn them toward the worship of the Sacred Sting by highlighting for them their grievances and the number of people who "deserve" vengeance. Your campaign's biggest villain could be a Lawful Good cleric of Erastil.

Hm, yes. Quite good deas here. I would not make Erastil as an enemy. He is good for the "simple" folk, and his clerics are usually not very aggressive.

The idea of a Las Vegas is nice.

Icyshadow wrote:

Adding to the Swordlord idea, perhaps they could set up a dueling system similar to that of the Swordlords of Mivon.

The Guide to the River Kingdoms has some guidelines on that, and the players of my Kingmaker group incorporated those rules in their kingdom.

Surprisingly enough, it was the group Ranger's idea, as she had grown up in Mivon. She wasn't interested in politics, but contributed a lot with the ideas she did give.

Could be a possibility. Good idea, too.

Son of the Veterinarian wrote:

There is a type of wasp that acts as a pollinator for fig trees, and some types of parasitic wasps are used as natural insect control on farms, so there's potential for a Calistrian country to be an agricultural exporter.

Another possibility more in keeping with Calistra's core values is to run and hire out mercenary companies.

The character wants to begin as a beekeeper, so this would fit. I have read about those wasps too. The group begins as chlidren in Andoran, they have some small adventures there (Falcon's Hollow) first, before they come to Brevoy by special circumstances.

Grand Lodge

I had to double check to see if this had been written by someone in my local Kingmaker game. We have a Calistrian inquisitor as the high priestess of our kingdom, and it is working out reasonably well so far. Of course the whole kingdom is strongly chaotic good, so there is a lot of "do whatever you want, short of setting people on fire or eating babies."

Apparently there is a holy day of Calistria (and someone with more Golarion knowledge than me can, perhaps, add more details) that is effectively the day of resolving disputes. If anyone has wronged you, and you need/want vengeance, you can take it to the Calistrians and they will get it sorted out so that everyone can get on with their lives afterwards. It seems like that would be a key element in a smooth running Calistrian society.


GeoffA wrote:

I had to double check to see if this had been written by someone in my local Kingmaker game. We have a Calistrian inquisitor as the high priestess of our kingdom, and it is working out reasonably well so far. Of course the whole kingdom is strongly chaotic good, so there is a lot of "do whatever you want, short of setting people on fire or eating babies."

Apparently there is a holy day of Calistria (and someone with more Golarion knowledge than me can, perhaps, add more details) that is effectively the day of resolving disputes. If anyone has wronged you, and you need/want vengeance, you can take it to the Calistrians and they will get it sorted out so that everyone can get on with their lives afterwards. It seems like that would be a key element in a smooth running Calistrian society.

Yes, the Ritual of the Whip Sting. I wanted to use this.

Wht about the fertility aspect the player wants?

Calistria is not a real fertility goddess (although her worshippers can be really fertile, ahem...)

How would this work?


This just me spitballing here, but I think Calistria would work well as a deity of lust, pleasure, and temptation. I imagine she's the little devil sitting on Person A's shoulder saying that there's nothing wrong with having an affair with Person B, even though Person B is married to Person C. Meanwhile, Calistria would also whisper in Person C's ear that maybe it's time to take some vengeance on Person A, who has been spending a lot of time with Person B. Maybe by having an affair with Person D, who is the spouse of Person A?

Calistria is really big on passion. Not so big on wholesome families.


Another problem you might encounter is that as Calistra is a Chaotic-Neutral deity, she also has the option of being a patron of an antipaladin (our own group thinks that such a thing would look similar to a Slaaneesh cultist from Warhammer Fantasy).

There is nothing inherently wrong with having Calistra be the ruling religion of a kingdom, but they may have an image problem when the goddess herself may support antipaladins as part of her holy repertoire.


Just because the deity allows it doesn't mean the kingdom promotes it. A CE Calistran AP might still conflict with the CG interpretation that Sven's players' kingdom embraces.


Pathfinder Adventure Path Subscriber

You could also focus on her being the primary goddess of the elves.

Make your kingdom a haven for those elves either driven out of Kyonin, or for those forlorn not welcomed there, by the Winter Council.


If it's any help - my player's Baroness is a Calistrian worshipping - set
up a brothel on the side sort of gal...
Although - to be totally honest we haven't really played that side of things
up too much, as the player left the campaign when she moved to the USA...

However I likey dese here ideas & may well cause my current players some
small amount of discomfort when their NPC ruler starts implementing some
of the ideas...Oh...& would she just. (If the player had stayed, I'm sure
a lot of the ruling council would have been either buried, or side lined -
she was a beautiful, conniving, ...well, I'm sure you get the idea. I was
sad when she left - my GM world turned a little whiter...)

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