| Hoito |
I have just a quick question.
Say I have a +2 Adaptive composite longbow, and I would like to add flaming.
Would I have to pay for an additional +1 bonus to add the Flaming ability, or would I be able to "buy" the ability with a +1 bonus already on the bow?
In the first example if I understand the idea correctly the bow would become a +2 Flaming Adaptive composite longbow at the cost of 10k
In the second example if I understand the idea correctly the bow would become a +1 Flaming Adaptive composite longbow at no additional cost.
Am I correct in that both examples would work, or is the first example the only way to make this happen?
| Chemlak |
Fretgod has it spot-on.
Extremely minor nit-pick time: Enchantment is a specific school of magic. Weapons tend not to have enchantments. (Yes, I did understand the question, but I came to this thread hoping that the OP was asking about adding a charm monster ability to a weapon that functions on a hit. Because that would be funny and cool.)