Allocating Crane Wing parries


Rules Questions


So quite obviously the way to challenge a character using the Crane Wing feat is to put him up against monsters with lots of attacks. Twifers, claw-claw-biters, etc.

My question is, how does my PC allocate his Crane Wing parries?

Does he get to choose to parry after the full attack? Before each attack is rolled? After each attack is rolled?

A)
GM: He claws you, claws you, bites you, wing buffets you , and tail slaps you. He hits with one claw, the bite, and the tail.

PC: Okay, I block the bite.

B)
GM: He claws you. Do you parry?

PC: No.

GM: It's a hit. Too bad. He claws you again, do you parry?

PC: Yes.

GM: Okay, no damage. He bites you...

C)
GM: He claws you. It's a hit. Do you parry?

PC: Yes.

GM: Okay, no damage. He claw, bite, etc...


From my understanding he gets to parry only one melee attack a round, that is RAW. Our table has always played it as the first one, but I am unsure if that is RAW.


I do it one roll at a time.
Bite misses.
Tentacle hits. deflected. (or wait for another potential hit)
Tentacle hits with critical. already used ability. (or now block)
Tail slap misses.

This way, the player can decide which hit he deflects. I also do not tell him a head of time how many hits might be coming.

It is a little slower in combat (the party is 15th level now) but it is more fair and realistic in the end. Well, as realistic as it can be with a human monk blocking the bite of an ancient ravener.


It is one per round, and since the first one is the most likely to hit it is better to parry the first one.


You choose to deflect an attack after it would otherwise hit you.

Sovereign Court

The creature using Crane Stance, assuming all other conditions are satisfied, can choose to parry or not parry as they wish so long as they only parry once per turn.

Sczarni

I believe he chooses what he wishes to parry after the attack roll is made and the attack roll is confirmed as a hit on you - however before the damage is rolled/revealed. Only once per round though.

Sczarni

Also, if it's a nasty beast you're facing, perhaps you could pass a Nature check of a sort in an attempt to better understand what the creatures natural attacks are potentially capable of - To help you understand what might be the best attack to parry :)


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I think situation C, I parry after I know I am hit is what the book says. I however thought this was too favorable and not quite as fun or strategic so I would say if I parried before I know it was a hit.

GM: You are attacked with a claw.
Monk: I Parry the attack.
GM: You are then tail whipped. Hit. CRIT!
Monk: Darn....

The longer the combat the more I would know about who/what I was fighting and would parry the attacks that I for sure didnt want to be hit by. This made combat a little more fun for me as the monk.

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