Wizard Int Problems


Rules Questions


If a wizard suffers a temporary penalty to intelligence (not damage) does he lose spells per day? When the penalty ends, would he get them back?


Milo33 wrote:
If a wizard suffers a temporary penalty to intelligence (not damage) does he lose spells per day? When the penalty ends, would he get them back?

Ability damage (penalties work just like damage, only its temporary) are very clear on what you lose.

Quote:
Intelligence: Damage to your Intelligence score causes you to take penalties on Intelligence-based skill checks. This penalty also applies to any spell DCs based on Intelligence.

Your spell DCs would go down, but you don't lose any spell slots.


Thanks. I wasn't sure if penalties worked like damage or not.

Liberty's Edge

Check the spell/effect description too, some have specific exceptions.
Touch of idiocy (to make an example) say:
"This spell's effect may make it impossible for the target to cast some or all of its spells, if the requisite ability score drops below the minimum required to cast spells of that level."
So it will not remove the memorized spells but it could make them unavailable.
For a spontaneous caster it could make impossible to cast spells of a specific level. The spell slots would still be available, but only to cast lower level spells.


Diego Rossi wrote:

Check the spell/effect description too, some have specific exceptions.

Touch of idiocy (to make an example) say:
"This spell's effect may make it impossible for the target to cast some or all of its spells, if the requisite ability score drops below the minimum required to cast spells of that level."
So it will not remove the memorized spells but it could make them unavailable.
For a spontaneous caster it could make impossible to cast spells of a specific level. The spell slots would still be available, but only to cast lower level spells.

debatable. It's more likely an artifact of bad writing or bad editing. Ability scores don't "drop" from temporary penalties.

Liberty's Edge

Pupsocket wrote:
Diego Rossi wrote:

Check the spell/effect description too, some have specific exceptions.

Touch of idiocy (to make an example) say:
"This spell's effect may make it impossible for the target to cast some or all of its spells, if the requisite ability score drops below the minimum required to cast spells of that level."
So it will not remove the memorized spells but it could make them unavailable.
For a spontaneous caster it could make impossible to cast spells of a specific level. The spell slots would still be available, but only to cast lower level spells.
debatable. It's more likely an artifact of bad writing or bad editing. Ability scores don't "drop" from temporary penalties.
PRD wrote:
Penalty: Penalties are numerical values that are subtracted from a check or statistical score. Penalties do not have a type and most penalties stack with one another.
PRD wrote:


Some spells and abilities cause you to take an ability penalty for a limited amount of time. While in effect, these penalties function just like ability damage, but they cannot cause you to fall unconscious or die. In essence, penalties cannot decrease your ability score to less than 1.

The second quote somewhat contradict the first as it say that the ability penalties work like ability damage, but the it say "penalties cannot decrease your ability score to less than 1", so we return to the idea the penalties decrease the ability.

In every instance, the spell say explicitly that you can lose access to spells as a consequence of the ability penalty and specific trump generic, so it decidedly an intended effect. As the text is the same of the 3.5 version of the spell it hasn't been properly updated to reflect he way in which ability penalties work in Pathfinder but that don't remove the ability to negate spell access from this spell.

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