Playing a fighter / magus


Advice


Greetings everyone, I am playing a pathfinder game in which I am currently a level 3 human fighter. I am considering going Arcane Archer and am looking at the Magus to fulfill the arcane casting requirement. I would like some help/advice on how to proceed from here. To begin with I am not looking at doing some sort of combo that kills three people with one arrow (hehe being extreme) I want to have fun with the PC and be able to provide good ground cover. He wields a scimitar and already has Dervish Dance feat (my dex on this PC is 18 so this helps with range and melee).

I have read something about Magus using shocking grasp to deal upward of 10D6, how can I do this? Also when would you think I should go from fighter to magus (I am thinking around level5) and once I do, when should I look to go from magus to Arcane Archer?
Thanks for any info/advice on this matter.


Good Fort/Will saves, medium BAB progression, and SpellStrike make for some decent abilities. If your intention is to multiclass and not go straight magus into arcane archer then I would actually recommend the wizard for no other reason than the spell progression is faster. Magi have to wait even longer to get access to their third level spells, and as an AA it would take even longer. Magi are great for going straight into the class however.

Magi doing 10d6 is as simple as taking the metamagic feat Intensified Spell, most optimization guides tell you to also take Magical Lineage so its level doesn't increase beyond a 1st circle spell when doing this.

As for the timing, how long is this campaign going to last? Do you have Weapon Focus (Bow)? If you already wasted 2 feats on dervish dance, I can't imagine your archery being too good. Need to get the basics down, PBS, Precise shot, rapid shot, but the main reason to do with fighter is for the fighter only feats like weapon specialization, and magi can't take it until way later.

So time it out, how long will the campaign go? Are you planning something 10 levels in advance that you will never get to play? I have seen too many concepts go unplayed because of convoluted planning.


Thanks for that info. After reading about the Magus class, I may stay Magus. Currently have PBS and PS, have not taken any weapon focus. Game should go for another 10 levels or so. Thinking of hitting level 5 with the fighter to get 2 more feats and the weapon training, by then I can specialize in the scimitar.

Other suggestions?


Having played a Arcane Archer and a Magus I don't think they work well together. If you want to be a Archer that has some magic go 1wiz/6levels fighter//Arcane Archer. Get Gravity Bow then fighter levels to 7th


OK to continue... if I go fighter with Magus, what would be a good prestige to follow that up with? Looking at going fighter from first to fifth level and then taking my first Magus level, plan on going to fourth with it before I decide to continue as a Magus, Fighter, or some prestige class.

Advice or opinions ?


Why do you want to prestige so bad? Straight magus is a really solid character choice.


I believe it is, that's why I said if staying Magus, or going fighter or prestige was a good idea. Never played the Magus and was asking for builds. :-)

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