MrEctomy
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I love hack n' slash as much as I love roleplaying.
So I figured, why not have a campaign where the PCs are all combatants in an arena?
They could be there voluntarily, or criminals who showed great promise and are now being placed on a "team" with the other PCs.
There is no death once you get put on a team. It's like you're a "made man". That's where the PCs are at. But of course, their popularity and profitability could wax and wane. If they become too much of a problem they're booted out (executed).
The party will have free reign of the Arena grounds, and even be able to interact with the outside world via a "visitation" room of sorts, which I figure might allow for all kinds of intrigue. And, perhaps - the party could be "loaned" out for quests outside the Arena proper and we could mix in some more traditional sessions in there too.
I figure there might be enough behind the scenes drama to make it interesting enough to provide ample opportunity for roleplaying as well. But I was just wondering if you guys had any input on this idea and stuff you would do or add to the Arena to increase the RP potential.
Thanks!