| Monkplayer |
At 9th level, a tetori can spend 1 point from his ki pool to suppress his opponents’ freedom of movement and magical bonuses to Escape Artist OR ON CHECKS TO ESCAPE A GRAPPLE. At 13th level, this ability also duplicates the effect of dimensional anchor. At 17th level, the tetori’s unarmed strike gains the ghost touch special ability, and an incorporeal creature that he strikes gains the grappled condition (Reflex negates, DC 10 + 1/2 the wrestler’s level + his Wisdom modifier). Inescapable grasp is a swift action and lasts until the beginning of the wrestler’s next turn.
Well, there's only a few subject I know a lot about. One is role playing monks. And go figure here I am asking a questions about a monk archetype! ;)
What do you think you all cap part of the rule means? I haven't found much if any comments here of the forum? Can a person escape a grapple at all?
Bruno Breakbone
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Some spells give bonuses to Escape Artist, others to CMB for escaping a grapple. The Tetori ability is worded to make sure it covers both cases of someone trying to magically boost their Escape Artist or CMB.
Example: Grease is a spell that gives an option to boost either.
A creature wearing greased armor or clothing gains a +10 circumstance bonus on Escape Artist checks and combat maneuver checks made to escape a grapple, and to their CMD to avoid being grappled.
Inescapable Grasp would suppress Grease's +10 bonus escape a grapple (whether by Escape Artist or CMB).
| Claxon |
Trying to understand this a bit better.
Would this mean if you're being grappled by a Tetori Monk with this ability and he can spend a ki point, and when you make a combat maneuver check to try to escape from the grapple, any magical item you have the adds to your CMB is surpressed by this ability? Your belt of strength is the first thing I can think of. Probably some other magical items too. Or does it just supress on going spells on the character?